Corrected some updating selection functions to manage polygonal faces instead of just triangular ones.

This commit is contained in:
giorgiomarcias 2014-02-15 20:56:36 +00:00
parent 628fc52a42
commit 22a3e51d1a
1 changed files with 24 additions and 18 deletions

View File

@ -264,11 +264,8 @@ static size_t VertexFromFaceLoose(MeshType &m, bool preserveSelection=false)
if(!preserveSelection) VertexClear(m); if(!preserveSelection) VertexClear(m);
for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() && (*fi).IsS()) if( !(*fi).IsD() && (*fi).IsS())
{ for(int i = 0; i < (*fi).VN(); ++i)
if( !(*fi).V(0)->IsS()) { (*fi).V(0)->SetS(); ++selCnt; } if( !(*fi).V(i)->IsS()) { (*fi).V(i)->SetS(); ++selCnt; }
if( !(*fi).V(1)->IsS()) { (*fi).V(1)->SetS(); ++selCnt; }
if( !(*fi).V(2)->IsS()) { (*fi).V(2)->SetS(); ++selCnt; }
}
return selCnt; return selCnt;
} }
@ -297,11 +294,8 @@ static size_t VertexFromFaceStrict(MeshType &m)
FaceIterator fi; FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi) for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() && !(*fi).IsS()) if( !(*fi).IsD() && !(*fi).IsS())
{ for(int i = 0; i < (*fi).VN(); ++i)
(*fi).V(0)->ClearS(); (*fi).V(i)->ClearS();
(*fi).V(1)->ClearS();
(*fi).V(2)->ClearS();
}
return VertexCount(m); return VertexCount(m);
} }
@ -309,13 +303,17 @@ static size_t VertexFromFaceStrict(MeshType &m)
static size_t FaceFromVertexStrict(MeshType &m) static size_t FaceFromVertexStrict(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
int i=0;
FaceClear(m); FaceClear(m);
FaceIterator fi; FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi) for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD()) if( !(*fi).IsD())
{ {
if((*fi).V(0)->IsS() && (*fi).V(1)->IsS() && (*fi).V(2)->IsS()) for(i = 0; i < (*fi).VN(); ++i)
{ if(!(*fi).V(i)->IsS())
break;
if(i == (*fi).VN())
{
(*fi).SetS(); (*fi).SetS();
++selCnt; ++selCnt;
} }
@ -327,12 +325,16 @@ static size_t FaceFromVertexStrict(MeshType &m)
static size_t FaceFromVertexLoose(MeshType &m) static size_t FaceFromVertexLoose(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
int i=0;
FaceClear(m); FaceClear(m);
FaceIterator fi; FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi) for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() && !(*fi).IsS()) if( !(*fi).IsD() && !(*fi).IsS())
{ {
if((*fi).V(0)->IsS() || (*fi).V(1)->IsS() || (*fi).V(2)->IsS()) for(int i = 0; i < (*fi).VN(); ++i)
if((*fi).V(i)->IsS())
break;
if(i < (*fi).VN())
{ {
(*fi).SetS(); (*fi).SetS();
++selCnt; ++selCnt;
@ -362,12 +364,16 @@ static size_t VertexFromBorderFlag(MeshType &m)
static size_t FaceFromBorderFlag(MeshType &m) static size_t FaceFromBorderFlag(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
int i=0;
FaceClear(m); FaceClear(m);
FaceIterator fi; FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi) for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() ) if( !(*fi).IsD() )
{ {
if((*fi).IsB(0) || (*fi).IsB(1) || (*fi).IsB(2)) for(int i = 0; i < (*fi).VN(); ++i)
if((*fi).IsB(i))
break;
if(i < (*fi).VN())
{ {
(*fi).SetS(); (*fi).SetS();
++selCnt; ++selCnt;
@ -386,7 +392,7 @@ static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarTyp
for(fi=m.face.begin(); fi!=m.face.end();++fi) for(fi=m.face.begin(); fi!=m.face.end();++fi)
if(!(*fi).IsD()) if(!(*fi).IsD())
{ {
for(unsigned int i=0;i<3;++i) for(unsigned int i=0;i<(*fi).VN();++i)
{ {
const ScalarType squaredEdge=SquaredDistance((*fi).V0(i)->cP(),(*fi).V1(i)->cP()); const ScalarType squaredEdge=SquaredDistance((*fi).V0(i)->cP(),(*fi).V1(i)->cP());
if((squaredEdge<=MinEdgeThr) || (squaredEdge>=MaxEdgeThr) ) if((squaredEdge<=MinEdgeThr) || (squaredEdge>=MaxEdgeThr) )
@ -420,7 +426,7 @@ static size_t FaceConnectedFF(MeshType &m)
visitStack.pop_front(); visitStack.pop_front();
assert(!fp->IsV()); assert(!fp->IsV());
fp->SetV(); fp->SetV();
for(int i=0;i<3;++i) { for(int i=0;i<fp->VN();++i) {
FacePointer ff = fp->FFp(i); FacePointer ff = fp->FFp(i);
if(! ff->IsS()) if(! ff->IsS())
{ {
@ -492,7 +498,7 @@ void VertexNonManifoldEdges(MeshType &m)
VertexClear(m); VertexClear(m);
for (FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) if (!fi->IsD()) for (FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) if (!fi->IsD())
{ {
for(int i=0;i<3;++i) for(int i=0;i<fi->VN();++i)
if(!IsManifold(*fi,i)){ if(!IsManifold(*fi,i)){
(*fi).V0(i)->SetS(); (*fi).V0(i)->SetS();
(*fi).V1(i)->SetS(); (*fi).V1(i)->SetS();