Added a missing enum to the glcheckerror class

This commit is contained in:
Paolo Cignoni 2014-01-28 08:22:02 +00:00
parent 0ba814697c
commit 234d74354d
1 changed files with 29 additions and 27 deletions

View File

@ -25,33 +25,35 @@
#include <QMessageBox> #include <QMessageBox>
class checkGLError class checkGLError
{ {
public: public:
static QString makeString(const char* m) static QString makeString(const char* m)
{ {
QString message(m); QString message(m);
switch(glGetError()) { switch(glGetError()) {
case GL_NO_ERROR: return QString(); case GL_NO_ERROR: return QString();
case GL_INVALID_ENUM: message+=(": invalid enum"); break; case GL_INVALID_ENUM: message+=("invalid enum"); break;
case GL_INVALID_VALUE: message+=(": invalid value"); break; case GL_INVALID_VALUE: message+=("invalid value"); break;
case GL_INVALID_OPERATION: message+=(": invalid operation"); break; case GL_INVALID_OPERATION: message+=("invalid operation"); break;
case GL_STACK_OVERFLOW: message+=(": stack overflow"); break; case GL_STACK_OVERFLOW: message+=("stack overflow"); break;
case GL_STACK_UNDERFLOW: message+=(": stack underflow"); break; case GL_STACK_UNDERFLOW: message+=("stack underflow"); break;
case GL_OUT_OF_MEMORY: message+=(": out of memory"); break; case GL_OUT_OF_MEMORY: message+=("out of memory"); break;
} case GL_INVALID_FRAMEBUFFER_OPERATION: message+=("invalid framebuffer operation"); break;
return message; }
} return message;
}
static void debugInfo(const char* m) {
QString message=makeString(m); static void debugInfo(const char* m) {
QString message=makeString(m);
if(message.isEmpty()) return; if(message.isEmpty()) return;
::qDebug("%s",qPrintable(message)); ::qDebug("%s",qPrintable(message));
} }
static void QMessageBox(const char* m, const char* title) { static void QMessageBox(const char* m, const char* title) {
QString message=makeString(m); QString message=makeString(m);
QMessageBox::warning(0, title,message); QMessageBox::warning(0, title,message);
} }
static void QMessageBox(const char* m) {QMessageBox(m,"GL error");}; static void QMessageBox(const char* m) {QMessageBox(m,"GL error");}
}; };