[Namespaces changes]

trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
This commit is contained in:
ganovelli 2008-09-30 10:13:58 +00:00
parent a73a806d8b
commit 26bf0e3266
1 changed files with 1 additions and 1 deletions

View File

@ -624,7 +624,7 @@ class Pivot {
std::vector<float> &dists) { std::vector<float> &dists) {
std::vector<CVertex *> ptr; std::vector<CVertex *> ptr;
std::vector<Point3f> points; std::vector<Point3f> points;
int n = vcg::trimesh::GetInSphereVertex(mesh, grid, p, distance, ptr, dists, points); int n = vcg::tri::GetInSphereVertex(mesh, grid, p, distance, ptr, dists, points);
for(int i = 0; i < ptr.size(); i++) for(int i = 0; i < ptr.size(); i++)
results.push_back(ptr[i] - &(mesh.vert[0])); results.push_back(ptr[i] - &(mesh.vert[0]));
return n; return n;