changes needed for compilation on linux 64b with gcc 3.4.5
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53dfb84a07
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@ -25,6 +25,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.4 2006/03/29 09:27:07 cignoni
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Added managemnt of non critical errors
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Revision 1.3 2006/03/29 08:51:16 corsini
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reset to zero warnings
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@ -693,12 +696,13 @@ static int Open( OpenMeshType &m, const char * filename, Info &oi)
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(*fi).C()[3] = faceColor[3];
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}
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/*
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// A face polygon composed of more than three vertices is triangulated
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// according to the following schema:
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// v5
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// / \
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// / \
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// / \
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// / \
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// / \
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// / \
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// v1------v4
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// |\ /
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// | \ /
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@ -709,7 +713,7 @@ static int Open( OpenMeshType &m, const char * filename, Info &oi)
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// has been split into the triangles (v1,v2,v3), (v1,v3,v4) e (v1,v4,v5).
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// This way vertex v1 becomes the common vertex of all newly generated
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// triangles, and this may lead to the creation of very thin triangles.
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*/
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++fi;
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++numTriangles;
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@ -1176,4 +1180,4 @@ static bool LoadMask(const char * filename, int &mask)
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} // end Namespace io
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} // end Namespace vcg
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#endif // ndef __VCGLIB_IMPORT_OBJ
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#endif // ndef __VCGLIB_IMPORT_OBJ
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@ -31,6 +31,9 @@ of Greg Turk and on the work of Claudio Rocchini
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History
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$Log: not supported by cvs2svn $
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Revision 1.4 2005/12/02 00:00:53 cignoni
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Moved and corrected interpret_texture_name from plystuff.h to plylib.cpp
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Revision 1.3 2005/03/18 00:14:40 cignoni
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removed small gcc compiling issues
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@ -48,7 +51,9 @@ Cleaning of the automatic bbox caching support for ply files. First working vers
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#ifdef WIN32
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#include <io.h>
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#endif
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#include <vcg/space/box3.h>
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#include <wrap/ply/plylib.h>
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@ -69,6 +74,8 @@ using namespace vcg;
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#define pb_fstat fstat
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#define pb_open open
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#define pb_close close
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#define _O_BINARY 0 // Does not exist on Unix
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#define _O_RDONLY O_RDONLY
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#endif
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@ -256,9 +263,9 @@ bool ScanBBox( const char * fname, Box3d & box, bool use_cache=true )
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static const PropDescriptor pv[3]=
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{
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{"vertex","x",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,x),0,0,0,0,0},
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{"vertex","y",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,y),0,0,0,0,0},
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{"vertex","z",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,z),0,0,0,0,0},
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{"vertex","x",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,x),0,0,0,0,0 ,0}, // TO GET RID OF COMPILER WARNING I ADDED 0 TO INITIALIZE format (MV)
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{"vertex","y",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,y),0,0,0,0,0 ,0}, // TO GET RID OF COMPILER WARNING I ADDED 0 TO INITIALIZE format (MV)
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{"vertex","z",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,z),0,0,0,0,0, 0},// TO GET RID OF COMPILER WARNING I ADDED 0 TO INITIALIZE format (MV)
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};
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@ -321,9 +328,9 @@ bool ScanBBox( const char * fname, Box3d & box, const Matrix44d & m, bool use_ca
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static const PropDescriptor pv[3]=
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{
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{"vertex","x",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,x),0,0,0,0,0},
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{"vertex","y",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,y),0,0,0,0,0},
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{"vertex","z",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,z),0,0,0,0,0},
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{"vertex","x",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,x),0,0,0,0,0, 0},// TO GET RID OF COMPILER WARNING I ADDED 0 TO INITIALIZE format (MV)
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{"vertex","y",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,y),0,0,0,0,0, 0},// TO GET RID OF COMPILER WARNING I ADDED 0 TO INITIALIZE format (MV)
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{"vertex","z",T_FLOAT,T_DOUBLE,offsetof(PlyPoint3d,z),0,0,0,0,0, 0},// TO GET RID OF COMPILER WARNING I ADDED 0 TO INITIALIZE format (MV)
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};
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