Added operator*=( std::vector<PointType> ...) to apply a matrix to a vector of vertexes (replacement of the old style mesh.Apply(tr).
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.22 2004/12/15 18:45:50 tommyfranken
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*** empty log message ***
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Revision 1.21 2004/10/22 14:41:30 ponchio
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Revision 1.21 2004/10/22 14:41:30 ponchio
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return in operator+ added.
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return in operator+ added.
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@ -64,6 +67,7 @@ Revision 1.12 2004/03/25 14:57:49 ponchio
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#include <vcg/math/base.h>
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#include <vcg/math/base.h>
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#include <vcg/space/point3.h>
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#include <vcg/space/point3.h>
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#include <vcg/space/point4.h>
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#include <vcg/space/point4.h>
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#include <vector>
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namespace vcg {
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namespace vcg {
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@ -381,6 +385,12 @@ template <class T> void Matrix44<T>::operator*=( const Matrix44 & m ) {
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} */
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} */
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}
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}
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template < class PointType , class T > void operator*=( std::vector<PointType> &vert, const Matrix44<T> & m ) {
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std::vector<PointType>::iterator ii;
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for(ii=vert.begin();ii!=vert.end();++ii)
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(*ii).P()=m * (*ii).P();
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}
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template <class T> void Matrix44<T>::operator*=( const T k ) {
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template <class T> void Matrix44<T>::operator*=( const T k ) {
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for(int i = 0; i < 4; i++)
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for(int i = 0; i < 4; i++)
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operator[](i) *= k;
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operator[](i) *= k;
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