hardcoded floats to Scalar; fix some warnings (#158)
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4b387c3f67
commit
280245b70b
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@ -340,7 +340,7 @@ public:
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bool Process(vcg::CallBackPos *cb=0)
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{
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sprintf(errorMessage,"");
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sprintf(errorMessage,"%s", "");
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printf("bbox scanning...\n"); fflush(stdout);
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Matrix44f Id; Id.SetIdentity();
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MP.InitBBox();
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@ -49,11 +49,11 @@ public:
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class WArc
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{
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public:
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WArc(VertexPointer _s,VertexPointer _t):src(_s),trg(_t),w(fabs(_s->cN()*_t->cN())){}
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WArc(VertexPointer _s,VertexPointer _t):src(_s),trg(_t),w(std::abs(_s->cN()*_t->cN())){}
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VertexPointer src;
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VertexPointer trg;
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float w;
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ScalarType w;
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bool operator< (const WArc &a) const {return w<a.w;}
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};
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@ -101,7 +101,7 @@ public:
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{
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heap.push_back(WArc(vp,&(m.vert[neightId])));
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//std::push_heap(heap.begin(),heap.end());
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if(heap.back().w < 0.3f)
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if(heap.back().w < 0.3)
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heap.pop_back();
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else
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std::push_heap(heap.begin(),heap.end());
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@ -147,7 +147,7 @@ public:
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{
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for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
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{
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if ( vi->N().dot(p.viewPoint- vi->P())<0.0f)
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if ( vi->N().dot(p.viewPoint- vi->P())<0.0)
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vi->N()=-(*vi).N();
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}
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return;
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@ -175,7 +175,7 @@ public:
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if(!a.trg->IsV())
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{
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a.trg->SetV();
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if(a.src->cN()*a.trg->cN()<0.0f)
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if(a.src->cN()*a.trg->cN()<0.0)
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a.trg->N()=-a.trg->N();
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AddNeighboursToHeap(m,a.trg,p.coherentAdjNum,tree,heap);
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}
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@ -123,7 +123,7 @@ namespace vcg {
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void doQueryK(const VectorType& queryPoint, int k, PriorityQueue& mNeighborQueue);
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void doQueryDist(const VectorType& queryPoint, float dist, std::vector<unsigned int>& points, std::vector<Scalar>& sqrareDists);
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void doQueryDist(const VectorType& queryPoint, Scalar dist, std::vector<unsigned int>& points, std::vector<Scalar>& sqrareDists);
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void doQueryClosest(const VectorType& queryPoint, unsigned int& index, Scalar& dist);
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@ -140,7 +140,7 @@ namespace vcg {
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// used to build the tree: split the subset [start..end[ according to dim and splitValue,
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// and returns the index of the first element of the second subset
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unsigned int split(int start, int end, unsigned int dim, float splitValue);
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unsigned int split(int start, int end, unsigned int dim, Scalar splitValue);
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int createTree(unsigned int nodeId, unsigned int start, unsigned int end, unsigned int level);
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@ -211,7 +211,7 @@ namespace vcg {
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std::vector<QueryNode> mNodeStack(numLevel + 1);
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mNodeStack[0].nodeId = 0;
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mNodeStack[0].sq = 0.f;
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mNodeStack[0].sq = 0.;
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unsigned int count = 1;
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while (count)
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@ -242,7 +242,7 @@ namespace vcg {
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else
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{
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// the new offset is the distance between the searched point and the actual split coordinate
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float new_off = queryPoint[node.dim] - node.splitValue;
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Scalar new_off = queryPoint[node.dim] - node.splitValue;
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//left sub-tree
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if (new_off < 0.)
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@ -279,14 +279,14 @@ namespace vcg {
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* and the vector of the squared distances from the query point.
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*/
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template<typename Scalar>
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void KdTree<Scalar>::doQueryDist(const VectorType& queryPoint, float dist, std::vector<unsigned int>& points, std::vector<Scalar>& sqrareDists)
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void KdTree<Scalar>::doQueryDist(const VectorType& queryPoint, Scalar dist, std::vector<unsigned int>& points, std::vector<Scalar>& sqrareDists)
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{
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std::vector<QueryNode> mNodeStack(numLevel + 1);
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mNodeStack[0].nodeId = 0;
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mNodeStack[0].sq = 0.f;
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mNodeStack[0].sq = 0.;
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unsigned int count = 1;
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float sqrareDist = dist*dist;
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Scalar sqrareDist = dist*dist;
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while (count)
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{
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QueryNode& qnode = mNodeStack[count - 1];
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@ -300,7 +300,7 @@ namespace vcg {
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unsigned int end = node.start + node.size;
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for (unsigned int i = node.start; i < end; ++i)
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{
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float pointSquareDist = vcg::SquaredNorm(queryPoint - mPoints[i]);
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Scalar pointSquareDist = vcg::SquaredNorm(queryPoint - mPoints[i]);
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if (pointSquareDist < sqrareDist)
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{
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points.push_back(mIndices[i]);
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@ -311,7 +311,7 @@ namespace vcg {
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else
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{
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// replace the stack top by the farthest and push the closest
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float new_off = queryPoint[node.dim] - node.splitValue;
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Scalar new_off = queryPoint[node.dim] - node.splitValue;
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if (new_off < 0.)
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{
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mNodeStack[count].nodeId = node.firstChildId;
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@ -346,7 +346,7 @@ namespace vcg {
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{
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std::vector<QueryNode> mNodeStack(numLevel + 1);
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mNodeStack[0].nodeId = 0;
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mNodeStack[0].sq = 0.f;
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mNodeStack[0].sq = 0.;
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unsigned int count = 1;
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int minIndex = mIndices.size() / 2;
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@ -366,7 +366,7 @@ namespace vcg {
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unsigned int end = node.start + node.size;
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for (unsigned int i = node.start; i < end; ++i)
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{
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float pointSquareDist = vcg::SquaredNorm(queryPoint - mPoints[i]);
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Scalar pointSquareDist = vcg::SquaredNorm(queryPoint - mPoints[i]);
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if (pointSquareDist < minDist)
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{
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minDist = pointSquareDist;
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@ -377,7 +377,7 @@ namespace vcg {
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else
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{
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// replace the stack top by the farthest and push the closest
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float new_off = queryPoint[node.dim] - node.splitValue;
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Scalar new_off = queryPoint[node.dim] - node.splitValue;
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if (new_off < 0.)
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{
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mNodeStack[count].nodeId = node.firstChildId;
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@ -411,7 +411,7 @@ namespace vcg {
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* using the "dim" coordinate [0 = x, 1 = y, 2 = z].
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*/
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template<typename Scalar>
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unsigned int KdTree<Scalar>::split(int start, int end, unsigned int dim, float splitValue)
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unsigned int KdTree<Scalar>::split(int start, int end, unsigned int dim, Scalar splitValue)
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{
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int l(start), r(end - 1);
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for (; l < r; ++l, --r)
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@ -139,7 +139,7 @@ static int Open( MESH_TYPE &m, const char * filename, CallBackPos *cb=0, bool tr
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if(m.vert[i].P().Y()!= baseY) break;
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}
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cnt=m.vert.size();
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qDebug("Grid is %i x %i = %i (%zu) ",i,cnt/i,i* (cnt/i),cnt);
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qDebug("Grid is %i x %li = %li (%zu) ",i,cnt/i,i* (cnt/i),cnt);
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tri::FaceGrid(m,i,int(cnt/i));
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tri::Clean<MESH_TYPE>::FlipMesh(m);
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return E_NOERROR;
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@ -186,7 +186,7 @@ namespace io {
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static DAEError LoadPolygonalListMesh(QDomNodeList& polylist,ColladaMesh& m,const size_t offset,InfoDAE& info,QMap<QString,QString> &materialBinding)
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{
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if(polylist.isEmpty()) return E_NOERROR;
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QDEBUG("****** LoadPolygonalListMesh (initial mesh size %i %i)",m.vert.size(),m.fn);
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QDEBUG("****** LoadPolygonalListMesh (initial mesh size %li %i)",m.vert.size(),m.fn);
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for(int tript = 0; tript < polylist.size();++tript)
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{
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QString materialId = polylist.at(tript).toElement().attribute(QString("material"));
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@ -271,7 +271,7 @@ namespace io {
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}
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}
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QDEBUG("****** LoadPolygonalListMesh (final mesh size vn %i vertsize %i - fn %i facesize %i)",m.vn,m.vert.size(),m.fn,m.face.size());
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QDEBUG("****** LoadPolygonalListMesh (final mesh size vn %i vertsize %li - fn %i facesize %li)",m.vn,m.vert.size(),m.fn,m.face.size());
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return E_NOERROR;
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}
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@ -435,12 +435,12 @@ namespace io {
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if( ! ( (m.face[ff].V(0) != m.face[ff].V(1)) &&
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(m.face[ff].V(0) != m.face[ff].V(2)) &&
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(m.face[ff].V(1) != m.face[ff].V(2)) ) )
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QDEBUG("********* WARNING face %i, (%i %i %i) is a DEGENERATE FACE!",ff, m.face[ff].V(0) - &m.vert.front(), m.face[ff].V(1) - &m.vert.front(), m.face[ff].V(2) - &m.vert.front());
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QDEBUG("********* WARNING face %i, (%li %li %li) is a DEGENERATE FACE!",ff, m.face[ff].V(0) - &m.vert.front(), m.face[ff].V(1) - &m.vert.front(), m.face[ff].V(2) - &m.vert.front());
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}
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}
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}
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QDEBUG("****** LoadTriangularMesh (final mesh size %i %i - %i %i)",m.vn,m.vert.size(),m.fn,m.face.size());
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QDEBUG("****** LoadTriangularMesh (final mesh size %i %li - %i %li)",m.vn,m.vert.size(),m.fn,m.face.size());
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return E_NOERROR;
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}
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@ -602,7 +602,7 @@ namespace io {
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if (err != E_NOERROR)
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return err;
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}
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QDEBUG("**** Loading a Geometry Mesh **** (final mesh size %i %i - %i %i)",m.vn,m.vert.size(),m.fn,m.face.size());
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QDEBUG("**** Loading a Geometry Mesh **** (final mesh size %i %li - %i %li)",m.vn,m.vert.size(),m.fn,m.face.size());
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return E_NOERROR;
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}
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@ -637,7 +637,7 @@ namespace io {
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QDomElement instGeomNode= geomNodeList.at(ch).toElement();
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if(instGeomNode.parentNode()==node) // process only direct child
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{
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QDEBUG("** instance_geometry with url %s (initial mesh size %i %i T = %i)",qPrintable(instGeomNode.attribute("url")),m.vn,m.fn,m.textures.size());
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QDEBUG("** instance_geometry with url %s (initial mesh size %i %i T = %li)",qPrintable(instGeomNode.attribute("url")),m.vn,m.fn,m.textures.size());
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//assert(m.textures.size()>0 == HasPerWedgeTexCoord(m));
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QString geomNode_url;
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referenceToANodeAttribute(instGeomNode,"url",geomNode_url);
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@ -654,7 +654,7 @@ namespace io {
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LoadGeometry(newMesh, info, refNode.toElement(),materialBindingMap);
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tri::UpdatePosition<ColladaMesh>::Matrix(newMesh,curTr);
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tri::Append<ColladaMesh,ColladaMesh>::Mesh(m,newMesh);
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QDEBUG("** instance_geometry with url %s (final mesh size %i %i - %i %i)",qPrintable(instGeomNode.attribute("url")),m.vn,m.vert.size(),m.fn,m.face.size());
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QDEBUG("** instance_geometry with url %s (final mesh size %i %li - %i %li)",qPrintable(instGeomNode.attribute("url")),m.vn,m.vert.size(),m.fn,m.face.size());
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}
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}
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