removed the default empty constructor to avoid the use of the object without a mesh....
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@ -58,7 +58,6 @@ namespace vcg {
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class FaceTmark:public Tmark<MESH_TYPE,typename MESH_TYPE::FaceType>
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class FaceTmark:public Tmark<MESH_TYPE,typename MESH_TYPE::FaceType>
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{
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{
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public:
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public:
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FaceTmark() {}
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FaceTmark(MESH_TYPE *m) {this->SetMesh(m);}
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FaceTmark(MESH_TYPE *m) {this->SetMesh(m);}
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};
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};
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