added color per face rather than color per vertex
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@ -228,6 +228,7 @@ public:
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//vert
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//capability |= Mask::IOM_VERTNORMAL;
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capability |= vcg::tri::io::Mask::IOM_VERTCOLOR;
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//capability |= vcg::tri::io::Mask::IOM_VERTCOLOR;
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////wedg
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