corrected NormalizedNormalV function...
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@ -23,6 +23,9 @@
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.16 2004/07/15 11:25:01 ganovelli
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VFb moved to VFp, userbit to bitflag,setV, inclusion of pos.h
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Revision 1.15 2004/07/15 10:13:48 pietroni
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adde NormalizedNormalV funtion to compute the normal on a vertex
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@ -39,6 +42,9 @@ Revision 1.12 2004/05/10 13:31:13 ganovelli
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function for edge adjacency added
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$Log: not supported by cvs2svn $
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Revision 1.16 2004/07/15 11:25:01 ganovelli
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VFb moved to VFp, userbit to bitflag,setV, inclusion of pos.h
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Revision 1.15 2004/07/15 10:13:48 pietroni
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adde NormalizedNormalV funtion to compute the normal on a vertex
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@ -827,20 +833,23 @@ inline void Convert( VERT_TYPE &v )
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template <class VERTEX_TYPE> typename VERTEX_TYPE::CoordType NormalizedNormalV(VERTEX_TYPE *v)
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{
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if (!v->HasVTAdjacency())
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if (!v->HasVFAdjacency())
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{
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assert(0);
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return (CoordType (0,0,0));
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return (VERTEX_TYPE::CoordType (0,0,0));
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}
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else
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{
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vcg::face::VFIterator<VERTEX_TYPE::FaceType> VFi(v);
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VERTEX_TYPE::CoordType N=CoordType(0,0,0);
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vcg::face::VFIterator<VERTEX_TYPE::FaceType> VFi=vcg::face::VFIterator<VERTEX_TYPE::FaceType>();
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VFi.f=v->VFp();
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VFi.z=v->VFi();
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VERTEX_TYPE::CoordType N=VERTEX_TYPE::CoordType(0,0,0);
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int i=0;
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while (!Vfi.End())
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while (!VFi.End())
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{
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N+=Vfi->f->NormalizedNormal()
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N+=VFi.f->NormalizedNormal();
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i++;
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VFi++;
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}
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return ((VERTEX_TYPE::CoordType) N/(VERTEX_TYPE::CoordType::ScalarType)i);
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}
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