Corrected the update cycle in the AddFace. Thanks to Michele Vannoni for pointing out this bug!
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@ -169,6 +169,7 @@ Initial commit
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#define __VCGLIB_TRIALLOCATOR
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#define __VCGLIB_TRIALLOCATOR
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#include <vector>
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#include <vector>
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#include <string>
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#include <set>
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#include <set>
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#include <assert.h>
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#include <assert.h>
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#include <vcg/container/simple_temporary_data.h>
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#include <vcg/container/simple_temporary_data.h>
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@ -401,8 +402,8 @@ namespace vcg {
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if(HasVFAdjacency(m))
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if(HasVFAdjacency(m))
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for(int i = 0; i < (*fi).VN(); ++i)
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for(int i = 0; i < (*fi).VN(); ++i)
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if ((*fi).cVFp(i)!=0) pu.Update((*fi).VFp(i));
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if ((*fi).cVFp(i)!=0) pu.Update((*fi).VFp(i));
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}
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++ii;
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++ii;
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}
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++fi;
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++fi;
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}
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}
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VertexIterator vi;
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VertexIterator vi;
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