fixed voronoi remesher
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aaea34f882
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30dcc87c1a
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@ -43,9 +43,9 @@
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#include <array>
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#include <utility>
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//#define DEBUG_VORO 1
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//#include <wrap/io_trimesh/export.h>
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//#include <QString>
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#define DEBUG_VORO 1
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#include <wrap/io_trimesh/export.h>
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#include <QString>
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namespace vcg {
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namespace tri {
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@ -152,18 +152,65 @@ public:
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return nullptr;
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}
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// for closed watertight mesh try to split
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if (Clean<Mesh>::CountHoles(original) < 1)
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{
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// split on creases
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CreaseCut<Mesh>(original, vcg::math::ToRad(borderCreaseAngleDeg));
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Allocator<Mesh>::CompactEveryVector(original);
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UpdateTopology<Mesh>::FaceFace(original);
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UpdateFlags<Mesh>::FaceBorderFromFF(original);
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UpdateFlags<Mesh>::VertexBorderFromFaceAdj(original);
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#ifdef DEBUG_VORO
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io::Exporter<Mesh>::Save(original, "creaseSplit.ply", 0);
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#endif
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// Mark the non manifold border vertices as visited on the original mesh
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// tri::UpdateColor<Mesh>::PerVertexConstant(original);
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{
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// extract border mesh
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EdgeMeshType em;
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ThisType::ExtractMeshBorders(original, em);
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// get the border edge mesh and leave the non manifold vertices only
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tri::Allocator<EdgeMeshType>::CompactEveryVector(em);
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vcg::tri::Clean<EdgeMeshType>::SelectNonManifoldVertexOnEdgeMesh(em);
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for (EdgeMeshType::VertexType & v : em.vert)
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{
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if (!v.IsS())
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{
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tri::Allocator<EdgeMeshType>::DeleteVertex(em, v);
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}
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}
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tri::Allocator<EdgeMeshType>::CompactVertexVector(em);
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// clear visited vertices
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tri::UpdateFlags<Mesh>::VertexClearV(original);
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if (em.vn != 0)
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{
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// iterate over the mesh and mark as visited all the matching vertices with the non manifold border
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tri::UpdateBounding<EdgeMeshType>::Box(em);
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EdgeMeshType::BoxType bbox = em.bbox;
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bbox.Offset(bbox.Diag()/4.0);
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typedef SpatialHashTable<EdgeMeshType::VertexType, EdgeMeshType::ScalarType> HashVertexGrid;
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HashVertexGrid HG;
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HG.Set(em.vert.begin(), em.vert.end(), bbox);
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typedef EdgeMeshType::CoordType Coord;
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EdgeMeshType::ScalarType dist_upper_bound = bbox.Diag()/100.0;
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for (VertexType & v : original.vert)
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{
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EdgeMeshType::ScalarType dist;
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EdgeMeshType::VertexType * nonManifoldVertex = GetClosestVertex<EdgeMeshType,HashVertexGrid>(em, HG, Coord::Construct(v.cP()), dist_upper_bound, dist);
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if (nonManifoldVertex != NULL && dist == 0)
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{
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v.SetV();
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// v.C() = vcg::Color4b::Black;
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}
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}
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}
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}
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#ifdef DEBUG_VORO
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io::Exporter<Mesh>::Save(original, "creaseSplit.ply", io::Mask::IOM_VERTCOLOR);
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#endif
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// }
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// One CC
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std::vector<MeshPtr> ccs = splitCC(original);
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@ -211,14 +258,19 @@ public:
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typedef typename EdgeMeshType::CoordType Coord;
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EdgeMeshType em;
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// ThisType::ExtractMeshSides(original, em);
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ThisType::ExtractMeshBorders(original, em);
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// wtf we should close the loops
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Clean<EdgeMeshType>::RemoveDuplicateVertex(em);
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Allocator<EdgeMeshType>::CompactVertexVector(em);
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Allocator<EdgeMeshType>::CompactEdgeVector(em);
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// split on non manifold vertices of edgemesh
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vcg::tri::Clean<EdgeMeshType>::SelectNonManifoldVertexOnEdgeMesh(em);
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{
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// select also the visited vertices (coming from the non manifold vertices of the whole crease-cut mesh)
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for (auto & v : em.vert)
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{
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if (v.IsV()) { v.SetS(); }
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}
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}
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std::cout << vcg::tri::Clean<EdgeMeshType>::SplitSelectedVertexOnEdgeMesh(em) << " non-manifold splits" << std::endl;
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#ifdef DEBUG_VORO
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io::ExporterOBJ<EdgeMeshType>::Save(em, QString("edgeMesh_%1.obj").arg(idx).toStdString().c_str(), io::Mask::IOM_EDGEINDEX);
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@ -227,6 +279,7 @@ public:
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// eventually split on 'creases'
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if (borderCreaseAngleDeg > 0.0)
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{
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// split creases
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UpdateFlags<EdgeMeshType>::VertexClearS(em);
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UpdateFlags<EdgeMeshType>::VertexClearV(em);
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Clean<EdgeMeshType>::SelectCreaseVertexOnEdgeMesh(em, vcg::math::ToRad(borderCreaseAngleDeg));
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@ -254,20 +307,6 @@ public:
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UpdateFlags<Mesh>::VertexSetS(poissonEdgeMesh);
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#ifdef DEBUG_VORO
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// // temp remove
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// UpdateColor<Mesh>::PerVertexConstant(poissonEdgeMesh, vcg::Color4b::Gray);
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// typedef typename vcg::SpatialHashTable<VertexType, ScalarType> HashVertexGrid;
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// HashVertexGrid HG;
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// HG.Set(poissonEdgeMesh.vert.begin(),poissonEdgeMesh.vert.end());
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// for (size_t i=0; i<creases.size(); i++)
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// {
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// const float dist_upper_bound=FLT_MAX;
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// ScalarType dist;
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// VertexType * vp = GetClosestVertex<MeshType,HashVertexGrid>(poissonEdgeMesh, HG, creases[i], dist_upper_bound, dist);
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// assert(vp);
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// vp->C() = vcg::Color4b::Red;
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// }
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io::ExporterPLY<MeshType>::Save(poissonEdgeMesh, QString("borderMesh_%1.ply").arg(idx).toStdString().c_str(), io::Mask::IOM_VERTCOLOR);
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#endif
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}
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@ -509,8 +548,6 @@ protected:
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const std::vector<bool> & seedFixed,
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std::vector<VertexType *> & seedVVec)
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{
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// TODO mark here all seeds (cross-border)
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typedef typename vcg::SpatialHashTable<VertexType, ScalarType> HashVertexGrid;
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seedVVec.clear();
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@ -547,11 +584,14 @@ protected:
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{
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const CoordType & p = seedPVec[i];
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const bool fixed = seedFixed[i];
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if (!fixed)
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{
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ScalarType dist;
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vp = GetClosestVertex<MeshType,HashVertexGrid>(m, HG, p, dist_upper_bound, dist);
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if (vp)
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{
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seedVVec.push_back(vp);
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}
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}
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else
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{
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@ -562,13 +602,31 @@ protected:
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if (borderVp)
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{
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vp = GetClosestVertex<MeshType,HashVertexGrid>(m, HG, borderVp->cP(), dist_upper_bound, dist);
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}
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}
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std::vector<ScalarType> dist;
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std::vector<VertexType *> vps;
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std::vector<CoordType> pts;
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if (vp)
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// vp = GetClosestVertex<MeshType,HashVertexGrid>(m, HG, borderVp->cP(), dist_upper_bound, dist);
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unsigned int n = GetKClosestVertex<MeshType,HashVertexGrid>(m, HG, 16, borderVp->cP(), dist_upper_bound, vps, dist, pts);
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if (n>0)
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{
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seedVVec.push_back(vp);
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ScalarType d = dist[0];
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seedVVec.push_back(vps[0]);
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assert(dist.size() == size_t(n));
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for (size_t j=1; j<dist.size(); j++)
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{
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if (dist[j] <= d)
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{
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seedVVec.push_back(vps[j]);
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d = dist[j];
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}
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else
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{
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break;
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}
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}
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}
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}
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}
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}
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}
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@ -663,15 +721,48 @@ protected:
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pos.V()->SetV();
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// assert(edgeVoroVertices.size() >= 2);
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// TODO
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// 1) handle 5 vertices holes
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// 2) make coherent split/border-sampling on different connected components (e.g., left eye raptor50k)
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// add face if 3 different voronoi regions are crossed by the edge
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if (edgeVoroVertices.size() == 3)
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if (edgeVoroVertices.size() >= 3)
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{
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VertexPointer v0 = & outMesh.vert[seedMap[edgeVoroVertices[0]]];
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VertexPointer v1 = & outMesh.vert[seedMap[edgeVoroVertices[1]]];
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VertexPointer v2 = & outMesh.vert[seedMap[edgeVoroVertices[2]]];
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Allocator<MeshType>::AddFace(outMesh, v0,v1,v2);
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std::vector<VertexPointer> v;
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for (size_t i=0; i<edgeVoroVertices.size(); i++)
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{
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v.push_back(&outMesh.vert[seedMap[edgeVoroVertices[i]]]);
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}
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for (size_t i=0; i<edgeVoroVertices.size()-2; i++)
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{
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Allocator<MeshType>::AddFace(outMesh, v[0],v[i+1],v[i+2]);
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}
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if (edgeVoroVertices.size() > 3)
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{
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std::cout << "Weird case!! " << edgeVoroVertices.size() << " voroseeds on one border" << std::endl;
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}
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}
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// // add face if 3 different voronoi regions are crossed by the edge
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// if (edgeVoroVertices.size() == 3)
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// {
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// VertexPointer v0 = & outMesh.vert[seedMap[edgeVoroVertices[0]]];
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// VertexPointer v1 = & outMesh.vert[seedMap[edgeVoroVertices[1]]];
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// VertexPointer v2 = & outMesh.vert[seedMap[edgeVoroVertices[2]]];
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// Allocator<MeshType>::AddFace(outMesh, v0,v1,v2);
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// }
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// else
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// {
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// std::cout << "Weird case!! " << edgeVoroVertices.size() << " voroseeds on one border" << std::endl;
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// if (edgeVoroVertices.size() == 4)
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// {
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// VertexPointer v0 = & outMesh.vert[seedMap[edgeVoroVertices[0]]];
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// VertexPointer v1 = & outMesh.vert[seedMap[edgeVoroVertices[1]]];
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// VertexPointer v2 = & outMesh.vert[seedMap[edgeVoroVertices[2]]];
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// VertexPointer v3 = & outMesh.vert[seedMap[edgeVoroVertices[3]]];
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// Allocator<MeshType>::AddFace(outMesh, v0,v1,v2);
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// Allocator<MeshType>::AddFace(outMesh, v0,v2,v3);
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// }
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// }
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} while ((pos.V() != startBorderVertex));
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}
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