Changed to trisplit to make it c++ 01 compliant
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dc71da4424
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@ -239,7 +239,7 @@ int main(int argc,char ** argv){
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{
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f1=f2;
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f2++;
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TriSplit<MyMesh,CenterPoint<MyMesh> >(vf[i],&(*f1),&(*f2),&(*vertp),CenterPoint<MyMesh>() );
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TriSplit<MyMesh,CenterPointBarycenter<MyMesh> >::Apply(vf[i],&(*f1),&(*f2),&(*vertp),CenterPointBarycenter<MyMesh>() );
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f1->SetS();
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f2->SetS();
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for(int itr=0;itr<3;itr++)
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@ -882,14 +882,20 @@ struct CenterPointBarycenter : public std::unary_function<typename TRIMESH_TYPE:
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template<class TRIMESH_TYPE, class CenterPoint=CenterPointBarycenter <TRIMESH_TYPE> >
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void TriSplit(typename TRIMESH_TYPE::FacePointer f,
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typename TRIMESH_TYPE::FacePointer f1,typename TRIMESH_TYPE::FacePointer f2,
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typename TRIMESH_TYPE::VertexPointer vB, CenterPoint Center)
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class TriSplit
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{
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public:
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typedef typename TRIMESH_TYPE::FaceType FaceType;
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typedef typename TRIMESH_TYPE::VertexType VertexType;
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static void Apply(FaceType *f,
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FaceType * f1,FaceType * f2,
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VertexType * vB, CenterPoint Center)
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{
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vB->P() = Center(f);
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//i tre vertici della faccia da dividere
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typename TRIMESH_TYPE::VertexType* V0,*V1,*V2;
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VertexType *V0,*V1,*V2;
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V0 = f->V(0);
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V1 = f->V(1);
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V2 = f->V(2);
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@ -912,7 +918,7 @@ void TriSplit(typename TRIMESH_TYPE::FacePointer f,
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f->FFp(2)->FFp(f->FFi(2)) = f2;
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//adiacenza ff
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typename TRIMESH_TYPE::FacePointer FF0,FF1,FF2;
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FaceType * FF0,*FF1,*FF2;
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FF0 = f->FFp(0);
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FF1 = f->FFp(1);
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FF2 = f->FFp(2);
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@ -949,7 +955,8 @@ void TriSplit(typename TRIMESH_TYPE::FacePointer f,
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(*f2).FFp(2) = FF2;
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(*f2).FFi(2) = FFi2;
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}
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}
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}
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}; // end class TriSplit
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} // namespace tri
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} // namespace vcg
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