removed a few bugs on calls to Alloc()
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6d2363d10a
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327874865a
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@ -133,7 +133,8 @@ public:
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if(_vpoly == NULL){this->SetVN(ns);
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_vpoly = new typename T::VertexType*[this->VN()];
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for(int i = 0; i < this->VN(); ++i) _vpoly[i] = 0;
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T::Alloc(ns);}
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}
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T::Alloc(ns);
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}
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inline void Dealloc() { if(_vpoly!=NULL){
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delete [] _vpoly;
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@ -196,12 +197,13 @@ public:
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_vfpP = new FaceType*[this->VN()];
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_vfiP = new char[this->VN()];
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for(int i = 0; i < this->VN(); ++i) {_vfpP[i] = 0;_vfiP = -1;}
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T::Alloc(ns);
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}
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}
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T::Alloc(ns);
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}
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inline void Dealloc() { if(_vfpP!=NULL){
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delete [] _vfpP;
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delete [] _vfpP;
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delete [] _vfpP; _vfpP = NULL;
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delete [] _vfiP; _vfiP = NULL;
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}
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T::Dealloc();
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}
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@ -230,16 +232,17 @@ public:
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template <class LeftF>
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void ImportLocal(const LeftF & leftF){T::ImportLocal(leftF);}
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inline void Alloc(const int & ns) {
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if( _ffpP == NULL){
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this->SetVN(ns);
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_ffpP = new FaceType*[this->VN()];
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_ffiP = new char[this->VN()];
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for(int i = 0; i < this->VN(); ++i) {_ffpP[i] = 0;_ffiP[i] = 0;}
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T::Alloc(ns); }
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if( _ffpP == NULL){
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this->SetVN(ns);
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_ffpP = new FaceType*[this->VN()];
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_ffiP = new char[this->VN()];
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for(int i = 0; i < this->VN(); ++i) {_ffpP[i] = 0;_ffiP[i] = 0;}
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}
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T::Alloc(ns);
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}
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inline void Dealloc() { if(_ffpP!=NULL){
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delete [] _ffpP;
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delete [] _ffiP;
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delete [] _ffpP; _ffpP = NULL;
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delete [] _ffiP; _ffiP = NULL;
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}
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T::Dealloc();
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}
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@ -257,31 +260,56 @@ public:
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template <class T> class PFEAdj: public T {
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public:
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typedef typename T::FaceType FaceType;
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typedef typename T::EdgeType EdgeType;
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PFEAdj(){_fepP = NULL; }
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typename T::FacePointer &FEp(const int j) { assert(j>=0 && j<this->VN()); return _fepP[j]; }
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typename T::FacePointer const FEp(const int j) const { assert(j>=0 && j<this->VN()); return _fepP[j]; }
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typename T::FacePointer const cFEp(const int j) const { assert(j>=0 && j<this->VN()); return _fepP[j]; }
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typename T::EdgePointer &FEp(const int j) { assert(j>=0 && j<this->VN()); return _fepP[j]; }
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typename T::EdgePointer const FEp(const int j) const { assert(j>=0 && j<this->VN()); return _fepP[j]; }
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typename T::EdgePointer const cFEp(const int j) const { assert(j>=0 && j<this->VN()); return _fepP[j]; }
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template <class LeftF>
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void ImportLocal(const LeftF & leftF){T::ImportLocal(leftF);}
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inline void Alloc(const int & ns) {
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if( _fepP == NULL){
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this->SetVN(ns);
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_fepP = new FaceType*[this->VN()];
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_fepP = new EdgeType *[this->VN()];
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for(int i = 0; i < this->VN(); ++i) {_fepP[i] = 0;}
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T::Alloc(ns); }
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}
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inline void Dealloc() { if(_fepP!=NULL) delete [] _fepP; T::Dealloc();}
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T::Alloc(ns);
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}
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inline void Dealloc() { if(_fepP!=NULL) {delete [] _fepP; _fepP = NULL;} T::Dealloc();}
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static bool HasFEAdjacency() { return true; }
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static bool HasFEAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("PFEAdj"));T::Name(name);}
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//private:
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typename T::FacePointer *_fepP ;
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typename T::EdgePointer *_fepP ;
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};
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/*----------------------------- PFEADJ ------------------------------*/
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template <class T> class PFHEAdj: public T {
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public:
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typedef typename T::EdgeType EdgeType;
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PFHEAdj(){_fhepP = NULL; }
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typename T::EdgePointer &FHEp() { return _fhepP; }
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typename T::EdgePointer const FHEp() const { return _fhepP; }
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typename T::EdgePointer const cFHEp() const { return _fhepP; }
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template <class LeftF>
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void ImportLocal(const LeftF & leftF){T::ImportLocal(leftF);}
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inline void Alloc(const int & ns) {T::Alloc(ns);}
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inline void Dealloc() { T::Dealloc();}
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static bool HasFHEAdjacency() { return true; }
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static bool HasFHEAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("PFHEAdj"));T::Name(name);}
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//private:
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typename T::EdgePointer _fhepP ;
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};
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} // end namespace face
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}// end namespace vcg
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#endif
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