removed useless include from the tridecimator sample
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5e36e051a4
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@ -1,26 +1,10 @@
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#include <vector>
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#include <limits>
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#include <stdio.h>
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#include <stdlib.h>
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// stuff to define the mesh
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#include <vcg/simplex/vertex/base.h>
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#include <vcg/simplex/face/base.h>
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#include <vcg/simplex/edge/base.h>
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#include <vcg/complex/complex.h>
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#include <vcg/math/quadric.h>
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#include <vcg/complex/algorithms/clean.h>
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// io
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#include <wrap/io_trimesh/import.h>
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#include <wrap/io_trimesh/export_ply.h>
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// update
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#include <vcg/complex/algorithms/update/topology.h>
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// local optimization
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#include <vcg/complex/algorithms/local_optimization.h>
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#include <vcg/complex/algorithms/local_optimization/tri_edge_collapse_quadric.h>
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