fixed size update bug in glw texture 2D.
This commit is contained in:
parent
0ac7034397
commit
34655c22bf
|
@ -75,6 +75,11 @@ class Texture2D : public Texture
|
|||
{
|
||||
(void)unit;
|
||||
GLW_ASSERT(this->isValid());
|
||||
if (level == 0)
|
||||
{
|
||||
this->m_width = width;
|
||||
this->m_height = height;
|
||||
}
|
||||
glTexImage2D(target, level, this->m_format, width, height, 0, dataFormat, dataType, data);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue