diff --git a/vcg/math/camera.h b/vcg/math/camera.h index a7410297..e9dc90d7 100644 --- a/vcg/math/camera.h +++ b/vcg/math/camera.h @@ -20,7 +20,108 @@ * for more details. * * * ****************************************************************************/ +/**************************************************************************** + History +$Log: not supported by cvs2svn $ +Revision 1.28 2008/09/09 11:13:27 dellepiane +new functions to handle distortion: should not affect previous stuff. tested but still error prone... + +Revision 1.28 2006/12/21 00:13:27 cignoni +Corrected a syntax error detected only by gcc. +Corrected the order of initialization in the constructor to match the declaration order + +Revision 1.27 2006/12/18 16:02:55 matteodelle +minor eroor correction on variable names + +Revision 1.26 2006/12/18 09:46:38 callieri +camera+shot revamp: changed field names to something with more sense, cleaning of various functions, correction of minor bugs/incongruences, removal of the infamous reference in shot. + +Revision 1.25 2005/12/12 16:52:55 callieri +Added Unproject, from 2D local space + Zdepth to 3D camera space. Added ViewportToLocal, inverse of LocalToViewport + +Revision 1.24 2005/12/01 01:03:37 cignoni +Removed excess ';' from end of template functions, for gcc compiling + +Revision 1.23 2005/10/12 16:43:32 ponchio +Added IsOrtho... + +Revision 1.22 2005/07/11 13:12:34 cignoni +small gcc-related compiling issues (typenames,ending cr, initialization order) + +Revision 1.21 2005/07/01 10:55:42 cignoni +Removed default values from the implementation of SetCavalieri and SetIsometric + +Revision 1.20 2005/06/29 14:59:03 spinelli +aggiunto: +- l' enum dei tipi PERSPECTIVE, ORTHO, ISOMETRIC, CAVALIERI +- inline void SetCavalieri(...) +- inline void SetIsometric(...) + +- modificato +- void SetOrtho( .. ) + +Revision 1.19 2005/02/22 10:57:58 tommyfranken +Corrected declaration and some syntax errors in GetFrustum + +Revision 1.18 2005/02/21 18:11:07 ganovelli +GetFrustum moved from gl/camera to math/camera.h + +Revision 1.17 2005/02/15 14:55:52 tommyfranken +added principal point + +Revision 1.16 2005/01/18 16:40:50 ricciodimare +*** empty log message *** + +Revision 1.15 2005/01/18 15:14:22 ponchio +Far and end are reserved. + +Revision 1.14 2005/01/14 15:28:33 ponchio +vcg/Point.h -> vcg/point.h (again!) + +Revision 1.13 2005/01/05 13:25:29 ganovelli +aggiunte conversione di coordinate + +Revision 1.12 2004/12/16 11:22:30 ricciodimare +*** empty log message *** + +Revision 1.11 2004/12/16 11:21:03 ricciodimare +*** empty log message *** + +Revision 1.10 2004/12/15 18:45:50 tommyfranken +*** empty log message *** + +<<<<<<< camera.h +======= +Revision 1.8 2004/11/23 10:15:38 cignoni +removed comment in comment gcc warning + +Revision 1.7 2004/11/03 09:40:53 ganovelli +Point?.h to point?.h + +Revision 1.6 2004/11/03 09:32:50 ganovelli +SetPerspective and SetFrustum added (same parameters as in opengl) + +>>>>>>> 1.8 +Revision 1.4 2004/10/07 14:39:57 fasano +Remove glew.h include + +Revision 1.3 2004/10/07 14:22:38 ganovelli +y axis reverse in projecting (!) + +Revision 1.2 2004/10/05 19:04:25 ganovelli +version 5-10-2004 in progress + +Revision 1.1 2004/09/15 22:58:05 ganovelli +re-creation + +Revision 1.2 2004/09/06 21:41:30 ganovelli +*** empty log message *** + +Revision 1.1 2004/09/03 13:01:51 ganovelli +creation + +****************************************************************************/ #ifndef __VCGLIB_CAMERA @@ -143,23 +244,6 @@ public: /// transforms a distorted 2D camera plane point in an undistorted 2D camera plane point vcg::Point2 DistortedToUndistorted(vcg::Point2 d) const; //-------------------------------- - - /// import from a different type - template - Camera Import(const Camera & cam){ - this->FocalMm = cam.FocalMm; - this->ViewportPx[0] = cam.ViewportPx[0]; - this->ViewportPx[1] = cam.ViewportPx[1]; - this->PixelSizeMm.Import(cam.PixelSizeMm); - this->CenterPx.Import(cam.CenterPx); - this->DistorCenterPx.Import(cam.DistorCenterPx); - this->k[0] = cam.k[0]; - this->k[1] = cam.k[1]; - this->k[2] = cam.k[2]; - this->k[3] = cam.k[3]; - this->cameraType = cam.cameraType; - return *this; - }; }; @@ -458,8 +542,6 @@ void Camera:: GetFrustum( S & sx, S & dx, S & bt, S & tp, S & nr) } } - - #endif