cleaned up useless parameters in off loading
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6ca76c16b1
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@ -95,7 +95,7 @@ namespace vcg
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// to distinguish between per-vertex and per-face color attribute.
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loadmask=0;
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MESH_TYPE dummyMesh;
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return (Open(dummyMesh, filename, loadmask,0,true)==NoError);
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return (Open(dummyMesh, filename, loadmask)==NoError);
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}
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static int Open(MESH_TYPE &mesh, const char *filename,CallBackPos *cb=0)
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@ -112,7 +112,7 @@ namespace vcg
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* \return the operation result
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*/
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static int Open(MESH_TYPE &mesh, const char *filename, int &loadmask,
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CallBackPos *cb=0, bool onlyMaskFlag=false )
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CallBackPos *cb=0)
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{
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std::ifstream stream(filename);
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if (stream.fail())
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