Corrected a bug in GridStaticPointer: The hint about the number of cell to be used was ignored and used only to compute the expansion offset.
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@ -260,7 +260,7 @@ namespace vcg {
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_bbox.min-=vcg::Point3<FLT>(infl,infl,infl);
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_bbox.max+=vcg::Point3<FLT>(infl,infl,infl);
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Set(_oBegin,_oEnd,_bbox);
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Set(_oBegin,_oEnd,_bbox,_size);
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}
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@ -301,16 +301,17 @@ namespace vcg {
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// Note that the bbox must be already 'inflated' so to be sure that no object will fall on the border of the grid.
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template <class OBJITER>
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inline void Set(const OBJITER & _oBegin, const OBJITER & _oEnd, const Box3x &_bbox)
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{
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int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
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Point3<FLT> _dim = _bbox.max - _bbox.min;
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Point3i _siz;
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BestDim( _size, _dim, _siz );
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Set(_oBegin,_oEnd,_bbox,_siz);
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}
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inline void Set(const OBJITER & _oBegin, const OBJITER & _oEnd, const Box3x &_bbox, int _size=0)
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{
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if(_size==0)
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_size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
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Point3<FLT> _dim = _bbox.max - _bbox.min;
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Point3i _siz;
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BestDim( _size, _dim, _siz );
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Set(_oBegin,_oEnd,_bbox,_siz);
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}
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template <class OBJITER>
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inline void Set(const OBJITER & _oBegin, const OBJITER & _oEnd, const Box3x &_bbox, Point3i _siz)
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