updated to changes in clean.h
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@ -66,7 +66,7 @@ using namespace std;
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class CFace;
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class CVertex;
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class CHEdge;
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class DummyEdge;
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class CEdge;
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class MyPolyVertex;
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struct CUsedTypes: public vcg::UsedTypes< vcg::Use<CVertex>::AsVertexType, vcg::Use<CFace>::AsFaceType >{};
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@ -97,11 +97,12 @@ class CMesh : public vcg::tri::TriMesh< vector<CVertex>, vector<CFace> > {};
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class MyPolyFace;
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class MyPolyVertex;
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struct PolyUsedTypes: public vcg::UsedTypes<vcg::Use<MyPolyVertex> ::AsVertexType,
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vcg::Use<CHEdge> ::AsHEdgeType,
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vcg::Use<MyPolyFace> ::AsFaceType
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>{};
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vcg::Use<CEdge> ::AsEdgeType,
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vcg::Use<CHEdge> ::AsHEdgeType,
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vcg::Use<MyPolyFace> ::AsFaceType
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>{};
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//class DummyEdge: public vcg::Edge<PolyUsedTypes>{};
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class MyPolyVertex:public vcg::Vertex< PolyUsedTypes,
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vcg::vertex::Coord3f,
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vcg::vertex::Normal3f,
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@ -109,6 +110,7 @@ class MyPolyVertex:public vcg::Vertex< PolyUsedTypes,
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vcg::vertex::BitFlags,
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vcg::vertex::VHAdj>{} ;
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class CEdge : public Edge<PolyUsedTypes>{};
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class CHEdge : public HEdge< PolyUsedTypes, hedge::BitFlags,
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//hedge::HFAdj, // pointer to the face
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//hedge::HOppAdj, // pointer to the opposite edge
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@ -132,9 +134,11 @@ class MyPolyFace:public vcg::Face<
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> {};
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class MyPolyMesh: public
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vcg::tri::TriMesh< std::vector<MyPolyVertex>, // the vector of vertices
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std::vector<MyPolyFace >, // the vector of faces
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std::vector<CHEdge> // the vector of edges
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vcg::tri::TriMesh<
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std::vector<MyPolyVertex>, // the vector of vertices
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std::vector<MyPolyFace >, // the vector of faces
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std::vector<CHEdge> , // the vector of edges
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std::vector<CEdge> // the vector of edges
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>{};
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MyPolyMesh pm;
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@ -144,7 +148,7 @@ MyPolyMesh pm;
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// Globals: the mesh, the OpenGL wrapper to draw the mesh and the trackball.
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CMesh mesh,mesh1;
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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int loadmask;
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@ -166,7 +170,8 @@ if(false){
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vcg::tri::UpdateTopology<CMesh>::FaceFace(mesh);
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vcg::tri::Clean<CMesh>::RemoveNonManifoldFace(mesh);
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vcg::tri::UpdateTopology<CMesh>::FaceFace(mesh);
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assert(vcg::tri::Clean<CMesh>::IsTwoManifoldFace(mesh));
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assert(vcg::tri::Clean<CMesh>::CountNonManifoldEdgeFF(mesh)==0);
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assert(vcg::tri::Clean<CMesh>::CountNonManifoldVertexFF(mesh)==0);
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// create a polygon meshe from a trimesh with tagged faces
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vcg::tri::PolygonSupport<CMesh,MyPolyMesh>::ImportFromTriMesh(pm,mesh);
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@ -180,7 +185,7 @@ else
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vcg::tri::UpdateTopology<MyPolyMesh>::FaceFace(pm);
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vcg::tri::Clean<MyPolyMesh>::RemoveNonManifoldFace(pm);
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vcg::tri::UpdateTopology<MyPolyMesh>::FaceFace(pm);
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assert(vcg::tri::Clean<MyPolyMesh>::IsTwoManifoldFace(pm));
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assert(vcg::tri::Clean<MyPolyMesh>::CountNonManifoldEdgeFF(pm));
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}
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