added a require per face mark
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@ -75,6 +75,7 @@ public:
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void start(MeshType &m, FacePointer p)
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void start(MeshType &m, FacePointer p)
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{
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{
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tri::RequirePerFaceMark(m);
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mp=&m;
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mp=&m;
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while(!sf.empty()) sf.pop();
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while(!sf.empty()) sf.pop();
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UnMarkAll(m);
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UnMarkAll(m);
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