corrected 1 bug in CountEdges function
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@ -764,8 +764,10 @@ private:
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static void CountEdges( MeshType & m, int &count_e, int &boundary_e )
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static void CountEdges( MeshType & m, int &count_e, int &boundary_e )
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{
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{
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UpdateFlags<MeshType>::FaceClearV(m);
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count_e=0;
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FaceIterator fi;
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boundary_e=0;
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UpdateFlags<MeshType>::FaceClearV(m);
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FaceIterator fi;
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vcg::face::Pos<FaceType> he;
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vcg::face::Pos<FaceType> he;
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vcg::face::Pos<FaceType> hei;
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vcg::face::Pos<FaceType> hei;
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bool counted =false;
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bool counted =false;
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