removed types FaceType, FacePointer, FaceIterator
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@ -20,10 +20,17 @@
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* for more details. *
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* for more details. *
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* *
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* *
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****************************************************************************/
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****************************************************************************/
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// marco: removed types FaceType, FacePointer, FaceIterator to allow the use of this method from vertex meshes
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/****************************************************************************
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/****************************************************************************
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History
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History
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.2 2004/09/15 11:16:27 ganovelli
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changed P() to cP()
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Revision 1.1 2004/04/05 11:56:13 cignoni
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Revision 1.1 2004/04/05 11:56:13 cignoni
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First working version!
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First working version!
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@ -61,17 +68,15 @@ typedef ComputeMeshType MeshType;
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typedef typename MeshType::VertexType VertexType;
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typedef typename MeshType::VertexType VertexType;
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typedef typename MeshType::VertexPointer VertexPointer;
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typedef typename MeshType::VertexPointer VertexPointer;
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typedef typename MeshType::VertexIterator VertexIterator;
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typedef typename MeshType::VertexIterator VertexIterator;
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typedef typename MeshType::FaceType FaceType;
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typedef typename MeshType::FacePointer FacePointer;
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typedef typename MeshType::FaceIterator FaceIterator;
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/// Calculates the vertex normal (if stored in the current face type)
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/// Calculates the bounding box of the <ComputeMeshType> m
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///
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static void Box(ComputeMeshType &m)
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static void Box(ComputeMeshType &m)
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{
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{
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m.bbox.SetNull();
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m.bbox.SetNull();
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VertexIterator vi;
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VertexIterator vi;
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( !(*vi).IsD() ) m.bbox.Add((*vi).cP());
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if( !(*vi).IsD() ) m.bbox.Add((*vi).cP());
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}
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}
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