re-Added to all the data members of vertex the const access member
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fca284d27c
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3fb4e6d061
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@ -147,6 +147,7 @@ template <class A, class T> class Coord: public T {
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public:
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public:
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typedef A CoordType;
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typedef A CoordType;
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typedef typename A::ScalarType ScalarType;
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typedef typename A::ScalarType ScalarType;
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inline const CoordType &P() const { return _coord; }
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inline CoordType &P() { return _coord; }
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inline CoordType &P() { return _coord; }
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inline CoordType cP() const { return _coord; }
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inline CoordType cP() const { return _coord; }
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@ -174,6 +175,7 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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template <class A, class T> class Normal: public T {
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template <class A, class T> class Normal: public T {
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public:
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public:
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typedef A NormalType;
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typedef A NormalType;
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inline const NormalType &N() const { return _norm; }
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inline NormalType &N() { return _norm; }
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inline NormalType &N() { return _norm; }
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inline NormalType cN() const { return _norm; }
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inline NormalType cN() const { return _norm; }
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template < class RightValueType>
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template < class RightValueType>
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@ -207,8 +209,9 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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template <class T> class Mark: public T {
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template <class T> class Mark: public T {
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public:
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public:
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inline int cIMark() const { return _imark;}
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inline const int &IMark() const { return _imark;}
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inline int &IMark() { return _imark;}
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inline int &IMark() { return _imark;}
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inline int cIMark() const { return _imark;}
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static bool HasMark() { return true; }
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static bool HasMark() { return true; }
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inline void InitIMark() { _imark = 0; }
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inline void InitIMark() { _imark = 0; }
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template < class RightValueType>
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template < class RightValueType>
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@ -230,6 +233,7 @@ public:
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template <class A, class TT> class TexCoord: public TT {
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template <class A, class TT> class TexCoord: public TT {
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public:
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public:
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typedef A TexCoordType;
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typedef A TexCoordType;
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const TexCoordType &T() const { return _t; }
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TexCoordType &T() { return _t; }
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TexCoordType &T() { return _t; }
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TexCoordType cT() const { return _t; }
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TexCoordType cT() const { return _t; }
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template < class RightValueType>
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template < class RightValueType>
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@ -261,6 +265,7 @@ template <class T> class BitFlags: public T {
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public:
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public:
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BitFlags(){_flags=0;}
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BitFlags(){_flags=0;}
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typedef int FlagType;
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typedef int FlagType;
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inline const int &Flags() const {return _flags; }
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inline int &Flags() {return _flags; }
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inline int &Flags() {return _flags; }
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inline int cFlags() const {return _flags; }
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inline int cFlags() const {return _flags; }
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template < class RightValueType>
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template < class RightValueType>
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@ -283,6 +288,7 @@ template <class A, class T> class Color: public T {
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public:
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public:
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Color():_color(vcg::Color4b::White) {}
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Color():_color(vcg::Color4b::White) {}
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typedef A ColorType;
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typedef A ColorType;
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inline const ColorType &C() const { return _color; }
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inline ColorType &C() { return _color; }
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inline ColorType &C() { return _color; }
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inline ColorType cC() const { return _color; }
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inline ColorType cC() const { return _color; }
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template < class RightValueType>
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template < class RightValueType>
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@ -310,6 +316,7 @@ The Quality Component is a generic place for storing a float. The term 'quality'
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template <class A, class TT> class Quality: public TT {
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template <class A, class TT> class Quality: public TT {
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public:
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public:
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typedef A QualityType;
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typedef A QualityType;
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inline const QualityType &Q() const { return _quality; }
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inline QualityType &Q() { return _quality; }
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inline QualityType &Q() { return _quality; }
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inline QualityType cQ() const {return _quality; }
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inline QualityType cQ() const {return _quality; }
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template < class RightValueType>
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template < class RightValueType>
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@ -340,6 +347,8 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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public:
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public:
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typedef Point2<A> CurvatureType;
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typedef Point2<A> CurvatureType;
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typedef typename CurvatureType::ScalarType ScalarType;
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typedef typename CurvatureType::ScalarType ScalarType;
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const ScalarType &Kh() const { return _hk[0];}
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const ScalarType &Kg() const { return _hk[1];}
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ScalarType &Kh() { return _hk[0];}
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ScalarType &Kh() { return _hk[0];}
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ScalarType &Kg() { return _hk[1];}
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ScalarType &Kg() { return _hk[1];}
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ScalarType cKh() const { return _hk[0];}
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ScalarType cKh() const { return _hk[0];}
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@ -368,6 +377,8 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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public:
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public:
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typedef CurvatureDirBaseType<float> CurvatureDirType;
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typedef CurvatureDirBaseType<float> CurvatureDirType;
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const Point3f &PD1() const { static Point3f dummy(0,0,0); return dummy;}
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const Point3f &PD2() const { static Point3f dummy(0,0,0); return dummy;}
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Point3f &PD1() { static Point3f dummy(0,0,0); return dummy;}
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Point3f &PD1() { static Point3f dummy(0,0,0); return dummy;}
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Point3f &PD2() { static Point3f dummy(0,0,0); return dummy;}
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Point3f &PD2() { static Point3f dummy(0,0,0); return dummy;}
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Point3f cPD1() const { static Point3f dummy(0,0,0); return dummy;}
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Point3f cPD1() const { static Point3f dummy(0,0,0); return dummy;}
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@ -435,6 +446,7 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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template <class A, class TT> class Radius: public TT {
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template <class A, class TT> class Radius: public TT {
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public:
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public:
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typedef A RadiusType;
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typedef A RadiusType;
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const RadiusType &R() const { return _radius; }
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RadiusType &R() { return _radius; }
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RadiusType &R() { return _radius; }
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RadiusType cR() const {return _radius; }
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RadiusType cR() const {return _radius; }
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template < class RightValueType>
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template < class RightValueType>
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@ -305,6 +305,7 @@ public:
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static bool HasNormal() { return true; }
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static bool HasNormal() { return true; }
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static bool HasNormalOcf() { return true; }
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static bool HasNormalOcf() { return true; }
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const NormalType &N() const { assert((*this).Base().NormalEnabled); return (*this).Base().NV[(*this).Index()]; }
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NormalType &N() { assert((*this).Base().NormalEnabled); return (*this).Base().NV[(*this).Index()]; }
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NormalType &N() { assert((*this).Base().NormalEnabled); return (*this).Base().NV[(*this).Index()]; }
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NormalType cN() const { assert((*this).Base().NormalEnabled); return (*this).Base().NV[(*this).Index()]; }
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NormalType cN() const { assert((*this).Base().NormalEnabled); return (*this).Base().NV[(*this).Index()]; }
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@ -324,6 +325,7 @@ template <class T> class Normal3dOcf: public NormalOcf<vcg::Point3d, T> {public:
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template <class A, class T> class ColorOcf: public T {
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template <class A, class T> class ColorOcf: public T {
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public:
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public:
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typedef A ColorType;
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typedef A ColorType;
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const ColorType &C() const { assert((*this).Base().ColorEnabled); return (*this).Base().CV[(*this).Index()]; }
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ColorType &C() { assert((*this).Base().ColorEnabled); return (*this).Base().CV[(*this).Index()]; }
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ColorType &C() { assert((*this).Base().ColorEnabled); return (*this).Base().CV[(*this).Index()]; }
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ColorType cC() const { assert((*this).Base().ColorEnabled); return (*this).Base().CV[(*this).Index()]; }
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ColorType cC() const { assert((*this).Base().ColorEnabled); return (*this).Base().CV[(*this).Index()]; }
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template <class LeftV>
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template <class LeftV>
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@ -347,6 +349,7 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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template <class A, class T> class QualityOcf: public T {
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template <class A, class T> class QualityOcf: public T {
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public:
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public:
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typedef A QualityType;
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typedef A QualityType;
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const QualityType &Q() const { assert((*this).Base().QualityEnabled); return (*this).Base().QV[(*this).Index()]; }
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QualityType &Q() { assert((*this).Base().QualityEnabled); return (*this).Base().QV[(*this).Index()]; }
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QualityType &Q() { assert((*this).Base().QualityEnabled); return (*this).Base().QV[(*this).Index()]; }
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QualityType cQ() const { assert((*this).Base().QualityEnabled); return (*this).Base().QV[(*this).Index()]; }
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QualityType cQ() const { assert((*this).Base().QualityEnabled); return (*this).Base().QV[(*this).Index()]; }
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template <class LeftV>
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template <class LeftV>
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@ -370,6 +373,7 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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template <class A, class TT> class TexCoordOcf: public TT {
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template <class A, class TT> class TexCoordOcf: public TT {
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public:
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public:
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typedef A TexCoordType;
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typedef A TexCoordType;
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const TexCoordType &T() const { assert((*this).Base().TexCoordEnabled); return (*this).Base().TV[(*this).Index()]; }
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TexCoordType &T() { assert((*this).Base().TexCoordEnabled); return (*this).Base().TV[(*this).Index()]; }
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TexCoordType &T() { assert((*this).Base().TexCoordEnabled); return (*this).Base().TV[(*this).Index()]; }
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TexCoordType cT() const { assert((*this).Base().TexCoordEnabled); return (*this).Base().TV[(*this).Index()]; }
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TexCoordType cT() const { assert((*this).Base().TexCoordEnabled); return (*this).Base().TV[(*this).Index()]; }
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template < class LeftV>
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template < class LeftV>
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@ -392,6 +396,7 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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template <class T> class MarkOcf: public T {
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template <class T> class MarkOcf: public T {
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public:
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public:
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typedef int MarkType;
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typedef int MarkType;
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inline const int &IMark() const { assert((*this).Base().MarkEnabled); return (*this).Base().MV[(*this).Index()]; }
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inline int &IMark() { assert((*this).Base().MarkEnabled); return (*this).Base().MV[(*this).Index()]; }
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inline int &IMark() { assert((*this).Base().MarkEnabled); return (*this).Base().MV[(*this).Index()]; }
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inline int cIMark() const { assert((*this).Base().MarkEnabled); return (*this).Base().MV[(*this).Index()]; }
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inline int cIMark() const { assert((*this).Base().MarkEnabled); return (*this).Base().MV[(*this).Index()]; }
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@ -499,6 +504,7 @@ public:
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typedef A RadiusType;
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typedef A RadiusType;
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typedef RadiusType ScalarType;
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typedef RadiusType ScalarType;
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const RadiusType &R() const { assert((*this).Base().RadiusEnabled); return (*this).Base().RadiusV[(*this).Index()];}
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RadiusType &R() { assert((*this).Base().RadiusEnabled); return (*this).Base().RadiusV[(*this).Index()];}
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RadiusType &R() { assert((*this).Base().RadiusEnabled); return (*this).Base().RadiusV[(*this).Index()];}
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RadiusType cR() const { assert((*this).Base().RadiusEnabled); return (*this).Base().RadiusV[(*this).Index()];}
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RadiusType cR() const { assert((*this).Base().RadiusEnabled); return (*this).Base().RadiusV[(*this).Index()];}
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