added GLDrawPolygonalMesh function
This commit is contained in:
parent
f11ad65f14
commit
461ea23e75
|
@ -146,5 +146,44 @@ public:
|
|||
glPopAttrib();
|
||||
}
|
||||
|
||||
template <class PolyMesh>
|
||||
static void GLDrawPolygonalMesh(PolyMesh &polymesh)
|
||||
{
|
||||
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glColor3d(0.7,0.8,0.9);
|
||||
//glFrontFace(GL_CW);
|
||||
glDepthRange(0,0.998);
|
||||
for (unsigned int i=0;i<polymesh.face.size();i++)
|
||||
{
|
||||
glBegin(GL_POLYGON);
|
||||
for (int j=0;j<polymesh.face[i].VN();j++)
|
||||
{
|
||||
typename PolyMesh::VertexType* v=polymesh.face[i].V(j);
|
||||
glNormal(v->N());
|
||||
glVertex(v->P());
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
glDepthRange(0,0.997);
|
||||
glDisable(GL_LIGHTING);
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
glColor3d(0,0,0);
|
||||
for (unsigned int i=0;i<polymesh.face.size();i++)
|
||||
{
|
||||
glBegin(GL_LINE_LOOP);
|
||||
for (int j=0;j<polymesh.face[i].VN();j++)
|
||||
{
|
||||
typename PolyMesh::VertexType* v=polymesh.face[i].V(j);
|
||||
glNormal(v->N());
|
||||
glVertex(v->P());
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
glPopAttrib();
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue