fixed types
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718f5b1824
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@ -167,7 +167,7 @@ public:
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}
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template<class PointType>
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static bool ConvertOutline3VecToOutline2Vec(std::vector< std::vector< PointType> > &outline3Vec, std::vector< std::vector< Point2f> > &outline2Vec )
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static bool ConvertOutline3VecToOutline2Vec(std::vector< std::vector< PointType> > &outline3Vec, std::vector< std::vector< Point2<ScalarType> > > &outline2Vec )
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{
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outline2Vec.resize(outline3Vec.size());
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for(size_t i=0;i<outline3Vec.size();++i)
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@ -186,10 +186,10 @@ public:
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}
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template<class MeshType>
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static int ConvertMeshBoundaryToOutline3Vec(MeshType &m, std::vector< std::vector<Point3f> > &outline3Vec)
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static int ConvertMeshBoundaryToOutline3Vec(MeshType &m, std::vector< std::vector<Point3<ScalarType> > > &outline3Vec)
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{
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typedef typename MeshType::FaceType FaceType;
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std::vector<Point3f> outline;
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std::vector<Point3<ScalarType> > outline;
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tri::Allocator<MeshType>::CompactVertexVector(m);
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tri::Allocator<MeshType>::CompactFaceVector(m);
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@ -199,7 +199,7 @@ public:
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int totalVn=0;
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for(size_t i=0;i<m.face.size();i++)
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{
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for (int j=0;j<3;j++)
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for (int j=0;j<m.face[i].VN();j++)
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if (!m.face[i].IsV() && face::IsBorder(m.face[i],j))
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{
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FaceType* startB=&(m.face[i]);
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@ -210,7 +210,7 @@ public:
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{
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assert(p.IsManifold());
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p.F()->SetV();
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outline.push_back(p.V()->P());
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outline.push_back(Point3<ScalarType>(p.V()->P()));
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p.NextB();
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totalVn++;
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}
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