aggiunte funzioni di override per Has*
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2006/06/08 20:32:10 ganovelli
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aggiunte wedge coord
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Revision 1.2 2005/10/18 14:27:22 ganovelli
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EdgePLaneType added (_RT)
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@ -55,7 +58,7 @@ namespace vcg {
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template <class A, class T> class WedgeTextureOcc: public T {
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public:
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typedef A WedgeTextureType;
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WedgeTextureType &N() {return CAT< vector_occ<FaceType>,WedgeTextureType>::Instance()->Get((FaceType*)this);}
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WedgeTextureType &WT(const int&i) {return CAT< vector_occ<FaceType>,WedgeTextureType>::Instance()->Get((FaceType*)this);}
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static bool HasWedgeTexture() { return true; }
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static bool HasWedgeTextureOcc() { return true; }
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};
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@ -80,22 +83,33 @@ namespace vcg {
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public:
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typedef A NormalType;
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NormalType &N() {return CAT< vector_occ<FaceType>,NormalType>::Instance()->Get((FaceType*)this);}
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static bool HasNormal() { return true; }
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static bool HasColorOcc() { return true; }
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static bool HasFaceNormal() { return true; }
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static bool HasFaceNormalOcc() { return true; }
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};
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template <class T> class Normal3sOcc: public NormalOcc<vcg::Point3s, T> {};
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template <class T> class Normal3fOcc: public NormalOcc<vcg::Point3f, T> {};
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template <class T> class Normal3dOcc: public NormalOcc<vcg::Point3d, T> {};
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///*-------------------------- MARK ----------------------------------------*/
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template <class T> class MarkOcc: public T {
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public:
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typedef int MarkType;
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int &IMark() {return CAT< vector_occ<FaceType>,MarkType>::Instance()->Get((MarkType*)this);}
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static bool HasFaceMark() { return true; }
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static bool HasFaceMarkOcc() { return true; }
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inline void InitIMark() { IMark() = 0; }
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};
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///*-------------------------- COLOR ----------------------------------------*/
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template <class A, class T> class ColorOcc: public T {
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public:
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typedef A ColorType;
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ColorType &C() { return CAT< vector_occ<FaceType>,ColorType>::Instance()->Get((FaceType*)this); }
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static bool HasColor() { return true; }
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static bool HasColorOcc() { return true; }
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static bool HasFaceColor() { return true; }
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static bool HasfaceColorOcc() { return true; }
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};
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template <class T> class Color4bOcc: public ColorOcc<vcg::Color4b, T> {};
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@ -112,6 +126,7 @@ struct VFAdjTypeSup {
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template <class A, class T> class VFAdjOccBase: public T {
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public:
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typedef A VFAdjType;
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typename T::FacePointer &VFp(const int j) {
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return (CAT< vector_occ<FaceType>,VFAdjTypeSup<T::FacePointer> >::Instance()->Get((FaceType*)this))._vfp[j];}
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@ -243,8 +258,47 @@ public:
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inline const typename T::VertexType * const & UberV( const int j ) const { assert(j>=0 && j<3); return v[j]; }
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static bool HasVertexRef() { return true; }
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};
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} // end namespace face
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template < class, class > class TriMesh;
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namespace tri
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{
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template < class VertContainerType, class FaceType >
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bool HasVFAdjacency (const TriMesh < VertContainerType , vector_occ< FaceType > > & m)
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{
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if(FaceType::HasVFAdjacencyOcc()) return m.face.IsEnabledAttribute<FaceType::VFAdjType >();
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else return FaceType::FaceType::HasVFAdjacency();
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}
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template < class VertContainerType, class FaceType >
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bool HasFFAdjacency (const TriMesh < VertContainerType , vector_occ< FaceType > > & m)
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{
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if(FaceType::HasFFAdjacencyOcc()) return m.face.IsEnabledAttribute<FaceType::FFAdjType >();
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else return FaceType::FaceType::HasFFAdjacency();
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}
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template < class VertContainerType, class FaceType >
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bool HasPerWedgeTexture (const TriMesh < VertContainerType , vector_occ< FaceType > > & m)
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{
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if(FaceType::HasWedgeTextureOcc()) return m.face.IsEnabledAttribute<FaceType::WedgeTextureType >();
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else return FaceType::FaceType::HasWedgeTexture();
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}
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template < class VertContainerType, class FaceType >
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bool HasPerFaceColor (const TriMesh < VertContainerType , vector_occ< FaceType > > & m)
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{
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if(FaceType::HasFaceColorOcc()) return m.face.IsEnabledAttribute<FaceType::ColorType>();
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else return FaceType::FaceType::HasFaceColor();
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}
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template < class VertContainerType, class FaceType >
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bool HasPerFaceMark (const TriMesh < VertContainerType , vector_occ< FaceType > > & m)
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{
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if(FaceType::HasFaceMarkOcc()) return m.face.IsEnabledAttribute<FaceType::MarkType>();
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else return FaceType::FaceType::HasFaceMark();
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}
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}; // end namesace tri
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}// end namespace vcg
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#endif
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