Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)

This commit is contained in:
Paolo Cignoni 2012-01-23 06:38:32 +00:00
parent 4bdf843589
commit 48e607f884
1 changed files with 1 additions and 1 deletions

View File

@ -177,7 +177,7 @@ namespace vcg{
VertexPointer pw;
//Requirements
assert(m.HasVFTopology());
assert(HasPerVertexVFAdjacency(m) && HasPerFaceVFAdjacency(m));
assert(!seedVec.empty());
TempDataType TD(m.vert,unreached);