Corrected bug: missing a newline in the header
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@ -62,7 +62,7 @@ namespace vcg {
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if( m.HasPerVertexColor() && (mask & io::Mask::IOM_VERTCOLOR)) fprintf(fpout,"C");
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if( m.HasPerVertexColor() && (mask & io::Mask::IOM_VERTCOLOR)) fprintf(fpout,"C");
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if( m.HasPerVertexTexture() && (mask & io::Mask::IOM_VERTTEXCOORD)) fprintf(fpout,"ST");
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if( m.HasPerVertexTexture() && (mask & io::Mask::IOM_VERTTEXCOORD)) fprintf(fpout,"ST");
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fprintf(fpout,"OFF\n");
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fprintf(fpout,"OFF\n");
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fprintf(fpout,"%d %d 0", m.vn, m.fn);
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fprintf(fpout,"%d %d 0\n", m.vn, m.fn);
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typename SaveMeshType::FaceIterator fi;
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typename SaveMeshType::FaceIterator fi;
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// USeless portio of code that try tocomput the exact number of edges.
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// USeless portio of code that try tocomput the exact number of edges.
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