rewrote VertTmark to have a reasonable dummy behaviour (it is useless...)
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@ -158,8 +158,17 @@ namespace vcg {
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{};
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template <class MESH_TYPE>
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class VertTmark:public Tmark<MESH_TYPE,typename MESH_TYPE::VertexType>
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{};
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class VertTmark
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{
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public:
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typedef typename MESH_TYPE::VertexType VertexType;
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VertTmark(){}
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void UnMarkAll(){}
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bool IsMarked(VertexType*) { return false; }
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void Mark(VertexType*){}
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void SetMesh(void *m=0) {}
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};
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//**CLOSEST FUNCTION DEFINITION**//
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