corrected ccw order of faces for border vertices

This commit is contained in:
nico 2020-12-11 14:35:56 +11:00
parent b39c768c05
commit 4b2455fad4
1 changed files with 2 additions and 1 deletions

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@ -1194,7 +1194,8 @@ void VFOrderedStarFF(const Pos<FaceType> &startPos,
{
VFOrderedStarFF(startPos, posVec);
const auto & pos = posVec[0];
if (ccw != (pos.VFlip() == pos.F()->V(pos.F()->Prev(pos.VInd()))))
//if (ccw != (pos.VFlip() == pos.F()->V(pos.F()->Prev(pos.VInd()))))
if ((ccw) == (pos.V()!=pos.F()->V(pos.E())))
{
std::reverse(posVec.begin(), posVec.end());
}