Aggiunti un paio di typename... al solito.

This commit is contained in:
Federico Ponchio 2006-10-14 16:26:26 +00:00
parent eb691cb768
commit 4b46ed3c4e
1 changed files with 7 additions and 4 deletions

View File

@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.20 2006/05/25 09:40:14 cignoni
gcc dislike doubleline comments; removed.
Revision 1.19 2006/02/13 13:05:05 cignoni
Removed glew inclusion
@ -245,16 +248,16 @@ void Update(/*Change c=CHAll*/)
if(!glIsBuffer(b[1]))
glGenBuffers(2,b);
glBindBuffer(GL_ARRAY_BUFFER,b[0]);
glBufferData(GL_ARRAY_BUFFER_ARB, m->vn * sizeof(MESH_TYPE::VertexType),
glBufferData(GL_ARRAY_BUFFER_ARB, m->vn * sizeof(typename MESH_TYPE::VertexType),
(char *)&(m->vert[0].P()), GL_STATIC_DRAW_ARB);
glBindBuffer(GL_ARRAY_BUFFER,b[1]);
glBufferData(GL_ARRAY_BUFFER_ARB, m->vn * sizeof(MESH_TYPE::VertexType),
glBufferData(GL_ARRAY_BUFFER_ARB, m->vn * sizeof(typename MESH_TYPE::VertexType),
(char *)&(m->vert[0].N()), GL_STATIC_DRAW_ARB);
}
glVertexPointer(3,GL_FLOAT,sizeof(MESH_TYPE::VertexType),0);
glNormalPointer(GL_FLOAT,sizeof(MESH_TYPE::VertexType),0);
glVertexPointer(3,GL_FLOAT,sizeof(typename MESH_TYPE::VertexType),0);
glNormalPointer(GL_FLOAT,sizeof(typename MESH_TYPE::VertexType),0);
}
//int C=c;