From 4c140c3bd4e3e68c01b79b9bf318a13b2831ad79 Mon Sep 17 00:00:00 2001 From: ponchio Date: Wed, 12 Oct 2005 17:29:42 +0000 Subject: [PATCH] RayType ->Ray3 in a couple of location (not really sure is correct though...) --- vcg/space/ray3.h | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/vcg/space/ray3.h b/vcg/space/ray3.h index 43aed84a..829e40b1 100644 --- a/vcg/space/ray3.h +++ b/vcg/space/ray3.h @@ -24,6 +24,9 @@ History $Log: not supported by cvs2svn $ +Revision 1.4 2004/03/11 11:47:20 tarini +minor updates, corrections, added documentations, etc. + Revision 1.3 2004/03/10 15:27:18 tarini first version @@ -98,7 +101,7 @@ public: /// The empty constructor Ray3() {}; /// The (origin, direction) constructor - RayType(const PointType &ori, const PointType &dir) {SetOrigin(ori); SetDirection(dir);}; + Ray3(const PointType &ori, const PointType &dir) {SetOrigin(ori); SetDirection(dir);}; //@} /// Operator to compare two rays @@ -168,7 +171,7 @@ public: "Ray3dN r0 = r1.Normalize()" if r1 is a Ray3d **/ /// copy constructor that takes opposite beaviour - RayType (const Ray3 &r) + Ray3(const Ray3 &r) { Import(r); }; /// assignment inline RayType & operator = ( Ray3 const &r) @@ -199,4 +202,4 @@ Point3 ClosestPoint( Ray3 r, const Point3