a forgotten trimesh -> tri (See previous commits of Fabio Ganovelli)
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@ -331,7 +331,7 @@ public:
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// sample the neighborhood
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// sample the neighborhood
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if(pointVSfaceInt)
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if(pointVSfaceInt)
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{
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{
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vcg::trimesh::GetInSphereVertex<
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vcg::tri::GetInSphereVertex<
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MeshType,
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MeshType,
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PointsGridType,std::vector<VertexType*>,
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PointsGridType,std::vector<VertexType*>,
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std::vector<ScalarType>,
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std::vector<ScalarType>,
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