Corrected a very small bug in the finalize of the quadric simplification, (RW flags were not correctly restored at the end of the simplification)
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@ -240,7 +240,7 @@ public:
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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if(!(*vi).IsD()) (*vi).SetW();
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}
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if(Params().FastPreserveBoundary)
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if(Params().PreserveBoundary)
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{
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typename std::vector<typename TriMeshType::VertexPointer>::iterator wvi;
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for(wvi=WV().begin();wvi!=WV().end();++wvi)
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