Fixed small error in documentation

This commit is contained in:
Federico Ponchio 2008-10-24 18:49:40 +00:00
parent 8a8eb6fb65
commit 5394003338
1 changed files with 4 additions and 4 deletions

View File

@ -169,15 +169,15 @@ public:
/// SET the viewpoint
void SetViewPoint(const vcg::Point3<S> & viewpoint);
/// look at (dir+up)
void LookAt(const vcg::Point3<S> & z_dir,const vcg::Point3<S> & up);
/// look at (point+up)
void LookAt(const vcg::Point3<S> & point,const vcg::Point3<S> & up);
/// look at (opengl-like)
void LookAt(const S & eye_x,const S & eye_y,const S & eye_z,
const S & at_x,const S & at_y,const S & at_z,
const S & up_x,const S & up_y,const S & up_z);
/// look towards
/// look towards (dir+up)
void LookTowards(const vcg::Point3<S> & z_dir,const vcg::Point3<S> & up);
/// convert a 3d point from world to camera coordinates
@ -262,7 +262,7 @@ vcg::Point3<S> Shot<S,RotationType>::Axis(const int & i) const
return aa;
}
/// look at (dir+up)
/// look at (point+up)
template <class S, class RotationType>
void Shot<S,RotationType>::LookAt(const vcg::Point3<S> & z_dir,const vcg::Point3<S> & up)
{