Typo: Point3 -> Point4

This commit is contained in:
Federico Ponchio 2005-04-15 09:19:50 +00:00
parent a07352eacd
commit 59c1559e59
1 changed files with 8 additions and 2 deletions

View File

@ -24,6 +24,9 @@
History
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Revision 1.12 2005/04/14 17:22:34 ponchio
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Revision 1.11 2005/04/14 11:35:09 ponchio
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@ -41,6 +44,9 @@ updated access to matrix44 elements through V() instead simple []
Revision 1.6 2004/03/25 14:57:49 ponchio
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Microerror. ($LOG$ -> Revision 1.12 2005/04/14 17:22:34 ponchio
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@ -102,8 +108,8 @@ public:
Point3<S> Rotate(const Point3<S> vec) const;
//duplicated ... because of gcc new confoming to ISO template derived classes
//do no 'see' parent members (unless explicitly specified)
const S & V ( const int i ) const { assert(i>=0 && i<4); return ((Point3<S> *)this)->V(i); }
S & V ( const int i ) { assert(i>=0 && i<4); return ((Point3<S> *)this)->V(i); }
const S & V ( const int i ) const { assert(i>=0 && i<4); return Point4<S>::V(i); }
S & V ( const int i ) { assert(i>=0 && i<4); return Point4<S>::V(i); }
};
template <class S> Quaternion<S> Interpolate(const Quaternion<S> a, const Quaternion<S> b, double t);