HACK: MaxVal(0.0f) not defined in vcg/math/base.h as it should be,

changing it to 1e36 (pretty close :P)
This commit is contained in:
Federico Ponchio 2006-03-01 10:29:55 +00:00
parent e20aab33b4
commit 5b39ff496a
1 changed files with 6 additions and 2 deletions

View File

@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.8 2005/12/19 16:47:42 cignoni
Better comment and a parameter more for UpdateColor::VertexBorderFlag
Revision 1.7 2005/08/08 10:28:13 ganovelli
added math:: namespace before min and max
@ -50,6 +53,7 @@ Changed name from plural to singular (normals->normal)
#ifndef __VCG_TRI_UPDATE_COLOR
#define __VCG_TRI_UPDATE_COLOR
#include <limits>
#include <math.h>
namespace vcg {
namespace tri {
/** \addtogroup trimesh */
@ -265,8 +269,8 @@ static void VertexQualityHistEq(UpdateMeshType &m)
{
// step 1: find the range
typename UpdateMeshType::VertexIterator vi;
float minq=MaxVal(0.0f),
maxq=-MaxVal(0.0f);
float minq = 1e36; //MaxVal(0.0f),
float maxq = -1e36; //MaxVal(0.0f);
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
if(!(*vi).IsD())
{