Better Doxygen documentation
This commit is contained in:
parent
36f0b0004d
commit
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@ -1,13 +1,18 @@
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/** \defgroup space Space
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This module contains all the basic types for representing spatial entities like points (vcg::Point3) box3, line planes etc.
This module contains the documentation for the types and the functions used for...
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*/
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This module contains all the basic types for representing spatial entities like points (vcg::Point3) box3, line planes etc.
This module contains the documentation for the types and the functions used for...
*/
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/** \defgroup math Math
This module contains the documentation for the types and the functions used for representing and managing mathematical entities.
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*/
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/** \defgroup simplex Simplexes
The moudule containing the various simplicial complexes
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*/
//@{
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/** \defgroup vertex Vertexes
Vertex of edge, triangular and tetrahedral meshes
This module contains the documentation for the types and the functions used for representing and managing vertexes of meshes.
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*/
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/** \defgroup face Faces
Face of a triangular or a tetrahedral mesh
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*/
/** \defgroup edgemesh EdgeMeshes (i.e PolyLines)
This module contains the documentation for the types and the functions used for representing and managing generic polylines, or in other words \b edge\b meshes.
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*/
/** \defgroup tetra Tetrahedra
Tetrahedral element of a tetrahedral complex.
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*/
//@}
/** \defgroup complex Complexes
The moudule containing the various simplicial complexes
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*/
//@{
/** \defgroup edgemesh Edge Meshes (i.e. PolyLines)
This module contains the documentation for the types and the functions used for representing and managing generic polylines, or in other words \b edge\b meshes.
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*/
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/** \defgroup trimesh Triangular Meshes
This module contains the documentation for the types and the functions used for representing and managing generic \b triangular \b meshes.
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*/
/** \defgroup tetramesh Tetrahedral Meshes
This module contains the documentation for the types and the functions used for representing and managing generic tetrahedral of meshes.
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*/
/** \defgroup math Math
This module contains the documentation for the types and the functions used for representing and managing mathematical entities.
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*/
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*/
//@}
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@ -51,7 +51,7 @@ A.qindexHL:hover {
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padding: 2px 6px;
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}
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A.qindexHL:visited { text-decoration: none; background-color: #6666cc; color: #ffffff }
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A.el { text-decoration: none; font-weight: bold; font-size: 80%;
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A.el { text-decoration: none; font-weight: bold; font-size: 100%;
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}
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A.elRef { font-weight: bold }
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A.code { text-decoration: none; font-weight: normal; color: #1A419D}
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2004/09/20 08:37:47 cignoni
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Better Doxygen docs
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Revision 1.2 2004/05/10 14:41:25 ganovelli
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name of adhacency function updated
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@ -77,12 +80,11 @@ public:
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};
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/** Function to add n vertices to the mesh. The second parameter hold a vector of
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pointers to pointer to elements of the mesh that should be updated after a
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possible vector realloc.
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@param n Il numero di vertici che si vuole aggiungere alla mesh.
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@param local_var Vettore di variabili locali che rappresentano puntatori a vertici.
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restituisce l'iteratore al primo elemento aggiunto.
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/** Function to safely add n vertices to a mesh.
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@param m The mesh to be expanded
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@param n the number of vertexes to be added
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@param pu A PointerUpdater that stores the relocation that can be happened.
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*/
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static VertexIterator AddVertices(MeshType &m,int n, PointerUpdater<VertexPointer> &pu)
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{
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2004/09/20 09:30:03 cignoni
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Better Doxygen docs
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Revision 1.2 2004/05/10 14:41:45 ganovelli
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name of adhacency function updated
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@ -47,10 +50,10 @@ namespace edge {
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/** \addtogroup edgemesh */
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/*@{*/
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/** Class Mesh.
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/** \class EdgeMesh.
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This is class for definition of a mesh.
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@param VertContainer (Template Parameter) Specifies the type of the vertices container any the vertex type.
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@param STL_FACE_CONT (Template Parameter) Specifies the type of the faces container any the face type.
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@param VertContainerType (Template Parameter) Specifies the type of the vertices container any the vertex type.
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@param EdgeContainerType (Template Parameter) Specifies the type of the faces container any the face type.
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*/
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template < class VertContainerType, class EdgeContainerType >
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class EdgeMesh{
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@ -176,19 +179,15 @@ void InitVertexIMark()
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int imark;
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/** Check if the vertex incremental mark matches the one of the mesh.
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@param v Vertex pointer
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*/
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inline bool IsMarked( ConstVertexPointer v ) const { return v->IMark() == imark; }
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/** Check if the face incremental mark matches the one of the mesh.
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@param v Face pointer
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*/
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inline bool IsMarked( ConstEdgePointer f ) const { return f->IMark() == imark; }
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/** Set the vertex incremental mark of the vertex to the one of the mesh.
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@param v Vertex pointer
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*/
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inline void Mark( ConstVertexPointer v ) const { v->IMark() = imark; }
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/** Set the face incremental mark of the vertex to the one of the mesh.
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@param v Vertex pointer
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*/
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inline void Mark( ConstEdgePointer f ) const { f->IMark() = imark; }
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/// Unmark the mesh
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.2 2004/05/10 14:42:17 ganovelli
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nimor changes
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****************************************************************************/
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#ifndef __VCG_EDGE_UPDATE_TOPOLOGY
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#include <algorithm>
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namespace vcg {
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namespace edge {
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/** \addtogroup trimesh */
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/** \addtogroup edgemesh */
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/*@{*/
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template <class UpdateMeshType>
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.7 2004/09/01 12:17:25 pietroni
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minor changes to comply gcc compiler (typename's )
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Revision 1.6 2004/06/25 11:25:07 pietroni
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changrd update for a vertex normal functions void PerVertex(VertexType *v)
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namespace vcg {
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namespace tetra {
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/** \addtogroup trimesh */
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/** \addtogroup tetramesh */
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/*@{*/
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/// Management, updating and computation of per-vertex and per-face normals.
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@ -194,7 +194,6 @@ void ConvertCopy(TetraContainer &tetra,TriangleMeshType &trim)
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}
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};// End class
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/*@}*/
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} // End namespace
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} // End namespace
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.11 2004/10/07 14:25:38 ganovelli
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added camera and shot
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Revision 1.10 2004/09/08 15:15:05 ganovelli
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changes for gcc
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@ -73,11 +76,11 @@ namespace vcg {
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namespace tri {
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/** \addtogroup trimesh */
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/*@{*/
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/*@{*/
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/** Class Mesh.
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This is class for definition of a mesh.
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@param VertContainer (Template Parameter) Specifies the type of the vertices container any the vertex type.
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@param STL_FACE_CONT (Template Parameter) Specifies the type of the faces container any the face type.
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@param VertContainerType (Template Parameter) Specifies the type of the vertices container any the vertex type.
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@param FaceContainerType (Template Parameter) Specifies the type of the faces container any the face type.
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*/
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template < class VertContainerType, class FaceContainerType >
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class TriMesh{
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}; // end class Mesh
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/*@}*/
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/*@}*/
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} // end namespace
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} // end namespace
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#include<vcg/simplex/face/topology.h>
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#include<map>
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namespace vcg{
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namespace tri{
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/** \addtogroup trimesh */
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/*@{*/
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/** This a static utlity class for the edge collapse.
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It provides a common set of useful function for actually making an edge collapse over a trimesh. See also
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**/
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namespace vcg{
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namespace tri{
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template <class TRI_MESH_TYPE>
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class EdgeCollapse
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History
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$Log: not supported by cvs2svn $
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Revision 1.9 2004/09/24 10:14:38 fiorin
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Corrected bug in cone
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Revision 1.8 2004/09/22 15:12:38 fiorin
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Corrected bug in hexahedron
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#include<vcg/math/base.h>
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namespace vcg {
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namespace tri {
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/*@{*/
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/** \addtogroup trimesh */
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//@{
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/**
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A set of functions that builds meshes
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that represent surfaces of platonic solids,
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in.face.push_back(ft);
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}
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}
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//@}
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} // End Namespace TriMesh
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} // End Namespace vcg
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History
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$Log: not supported by cvs2svn $
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Revision 1.23 2004/10/25 08:22:40 ganovelli
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IsBOrder (typecast on return type)
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Revision 1.22 2004/10/20 08:28:31 fiorin
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Added constant access function FFp and renamed F1 F2 to FFp1 FFp2
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class DUMMYFACETYPE;
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class DUMMYTETRATYPE;
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/**
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\ingroup face
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@name Face
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Class Face.
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This is the base class for definition of a face of the mesh.
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@param FVTYPE (Templete Parameter) Specifies the vertex class type.
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/** \addtogroup face */
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//@{
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/*!
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* This class represent the generic configurable Face;
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* Usually you never direclty use this class with this name but you build
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* your own type by directly including one of the .h files under the face/with
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* directory. Each file specify a class type with the desired fields. So for example
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* including 'vcg/simplex/face/with/FCFN.h' allow you to use the class FaceFCFN that has per-face color and normal stored inside.
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*/
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template <class FVTYPE, class FETYPE, class FFTYPE, class TCTYPE = TCoord2<float,1> > class FACE_TYPE
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{
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/***********************************************/
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/** @name Vertex Pointer
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blah
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blah
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Functions to access to the vertexes of the face;
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**/
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//@{
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protected:
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}; //end Class
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//@}
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} // end namespace
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History
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$Log: not supported by cvs2svn $
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Revision 1.13 2004/10/18 17:14:42 ganovelli
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error FFP -> FFp
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Revision 1.12 2004/09/14 19:46:10 ganovelli
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constructor added
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****************************************************************************/
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/** \file pos.h
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/** \file face/pos.h
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* Definition of vcg:face::Pos class.
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* This file contain the definition of vcg::face::Pos class and the derived vcg::face::PosN class.
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*/
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};
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/** \addtogroup tetra */
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/*@{*/
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/** Templated over the class tetrahedron, it stores a \em position over a tetrahedron in a mesh.
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It contain a pointer to the current tetrahedron,
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}
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};
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//@}
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}//end namespace tetra
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}//end namespace vcg
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.20 2004/10/11 17:45:05 ganovelli
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added template on corrdinate type (default Point3)
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Revision 1.19 2004/09/28 15:24:56 fiorin
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DUMMY classes definition moved into vcg namespace
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function for edge adjacency added
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$Log: not supported by cvs2svn $
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Revision 1.20 2004/10/11 17:45:05 ganovelli
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added template on corrdinate type (default Point3)
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Revision 1.19 2004/09/28 15:24:56 fiorin
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DUMMY classes definition moved into vcg namespace
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class DUMMYFACETYPE;
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class DUMMYEDGETYPE;
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class DUMMYTETRATYPE;
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/**
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\ingroup vertex
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@name Vertex
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Class Vertex.
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This is the base class for definition of a vertex of the mesh.
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@param FLTYPE (Template Parameter) Specifies the scalar field of the vertex coordinate type.
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@param VFTYPE (Template Parameter) Specifies the type for the face, needed only for VF adjacency.
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/** \addtogroup vertex */
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//@{
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/*!
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* This class represent the generic configurable Vertex;
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* Usually you never direclty use this class with this name but you build
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* your own type by directly including one of the .h files under the face/with
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* directory. Each file specify a class type with the desired fields. So for example
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* including 'vcg/simplex/vertex/with/VCVN.h' allow you to use the class VertVCVN that has per-vertex color and normal stored inside.
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*/
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template <class FLTYPE, class VETYPE = DUMMYEDGETYPE, class VFTYPE = DUMMYFACETYPE, class VTTYPE = DUMMYTETRATYPE,class TCTYPE = TCoord2<float,1>, class CoordTYPE= Point3<FLTYPE> > class VERTEX_TYPE
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{
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return ((typename VERTEX_TYPE::CoordType) N/(typename VERTEX_TYPE::CoordType::ScalarType)i);
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}
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}
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//@}
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} // end namespace
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#endif
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History
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$Log: not supported by cvs2svn $
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Revision 1.9 2004/10/27 09:33:10 ganovelli
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cast from scalar type to float added
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Revision 1.8 2004/10/07 14:19:06 ganovelli
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shot/camera io added
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} // end namespace tri
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} // end namespace io
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} // end namespace vcg
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//@}
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#endif
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2004/03/09 21:26:47 cignoni
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cr lf mismatch
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Revision 1.2 2004/03/03 15:35:53 cignoni
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Yet another cr lf mismatch
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} // end Namespace vcg
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//@}
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#endif
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History
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$Log: not supported by cvs2svn $
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Revision 1.7 2004/08/25 15:27:51 ponchio
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Comma at end of enum.
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Revision 1.6 2004/08/25 15:15:27 ganovelli
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minor changes to comply gcc compiler (typename's and stuff)
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} // end Namespace io
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} // end Namespace vcg
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//@}
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#endif
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2004/05/12 10:19:30 ganovelli
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new line added at the end of file
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Revision 1.2 2004/03/09 21:26:47 cignoni
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cr lf mismatch
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#ifndef __VCGLIB_IOTRIMESH_IO_MASK
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#define __VCGLIB_IOTRIMESH_IO_MASK
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/**
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@name Load and Save in Ply format
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*/
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//@{
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#include<wrap/callback.h>
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#include<wrap/ply/plylib.h>
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namespace tri {
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namespace io {
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/**
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@name Load and Save in Ply format
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*/
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//@{
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class PLYMask
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{
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}
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}; // end class
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//@}
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} // end namespace tri
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} // end namespace io
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} // end namespace vcg
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