corrected harmless gcc warnings
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59ca545056
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5dbe87d368
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@ -85,7 +85,7 @@ static bool ReadHeader(FILE *fp,unsigned int &num_cams, unsigned int &num_points
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return true;
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}
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static bool ReadHeader(const char * filename,unsigned int &num_cams, unsigned int &num_points){
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static bool ReadHeader(const char * filename,unsigned int &/*num_cams*/, unsigned int &/*num_points*/){
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FILE *fp = fopen(filename, "r");
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if(!fp) return false;
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ReadHeader(fp);
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@ -104,11 +104,12 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
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if(!fp) return false;
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ReadHeader(fp, num_cams, num_points);
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char line[100];
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if(cb) cb(0,"Reading images");
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ReadImagesFilenames(filename_images, image_filenames);
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if(cb) cb(50,"Reading cameras");
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shots.resize(num_cams);
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for(int i = 0; i < num_cams;++i)
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for(uint i = 0; i < num_cams;++i)
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{
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float f, k1, k2;
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float R[16]={0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1};
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@ -145,7 +146,7 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
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ch = vcg::tri::Allocator<OpenMeshType>::template AddPerVertexAttribute<CorrVec>(m,"correspondences");
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typename OpenMeshType::VertexIterator vi = vcg::tri::Allocator<OpenMeshType>::AddVertices(m,num_points);
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for(int i = 0; i < num_points;++i,++vi){
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for(uint i = 0; i < num_points;++i,++vi){
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float x,y,z;
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unsigned int r,g,b,i_cam, key_sift,n_corr;
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fscanf(fp,"%f %f %f ",&x,&y,&z);
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@ -154,7 +155,7 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
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(*vi).C() = vcg::Color4b(r,g,b,255);
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fscanf(fp,"%d ",&n_corr);
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for(int j = 0; j < n_corr; ++j){
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for(uint j = 0; j < n_corr; ++j){
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fscanf(fp,"%d %d %f %f ",&i_cam,&key_sift,&x,&y);
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Correspondence corr(i_cam,key_sift,x,y);
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ch[i].push_back(corr);
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@ -192,7 +193,7 @@ static bool AddIntrinsics(vcg::Shotf &shot, const char * image_file)
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FILE * pFile = fopen(image_file, "rb");
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int ret = ::ReadJpegSections (pFile, READ_METADATA);
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fclose(pFile);
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if(ret==0) return false;
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shot.Intrinsics.ViewportPx = vcg::Point2i(ImageInfo.Width, ImageInfo.Height);
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shot.Intrinsics.CenterPx = vcg::Point2f(float(ImageInfo.Width/2.0), float(ImageInfo.Height/2.0));
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