minor bug in Face-Face topology loop fixed

This commit is contained in:
Paolo Cignoni 2006-02-27 11:56:48 +00:00
parent d70397ef2f
commit 5fb0b4acc2
1 changed files with 5 additions and 1 deletions

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.16 2005/11/10 15:36:42 cignoni
Added clarifying comment in an assert
Revision 1.15 2004/10/20 07:33:10 cignoni
removed FaceBorderFlags (already present in update/flags.h)
@ -192,7 +195,8 @@ static void FaceFace(MeshType &m)
int ne = 0; // Numero di edge reali
typename std::vector<PEdge>::iterator pe,ps;
for(ps = e.begin(),pe=e.begin();pe<=e.end();++pe) // Scansione vettore ausiliario
//for(ps = e.begin(),pe=e.begin();pe<=e.end();++pe) // Scansione vettore ausiliario
for(ps = e.begin(),pe=e.begin();pe!=e.end();++pe) // Scansione vettore ausiliario
{
if( pe==e.end() || *pe != *ps ) // Trovo blocco di edge uguali
{