Added a minimum method that uses SVD. Unfortunately it is much much slower.
This commit is contained in:
parent
904814041d
commit
605c4d2f04
|
@ -24,6 +24,9 @@
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
Revision 1.5 2004/12/10 01:31:59 cignoni
|
||||||
|
added an alternative QuadricMinimization (we should use LRU decomposition!!)
|
||||||
|
|
||||||
Revision 1.3 2004/10/25 16:23:51 ponchio
|
Revision 1.3 2004/10/25 16:23:51 ponchio
|
||||||
typedef ScalarType ScalarType; was a problem on g++
|
typedef ScalarType ScalarType; was a problem on g++
|
||||||
|
|
||||||
|
@ -94,7 +97,7 @@ template< class PlaneType >
|
||||||
|
|
||||||
void operator = ( const Quadric & q ) // Assegna una quadrica
|
void operator = ( const Quadric & q ) // Assegna una quadrica
|
||||||
{
|
{
|
||||||
assert( IsValid() );
|
//assert( IsValid() );
|
||||||
assert( q.IsValid() );
|
assert( q.IsValid() );
|
||||||
|
|
||||||
a[0] = q.a[0];
|
a[0] = q.a[0];
|
||||||
|
@ -144,9 +147,10 @@ template <class ResultScalarType>
|
||||||
*/
|
*/
|
||||||
/* Versione veloce */
|
/* Versione veloce */
|
||||||
|
|
||||||
return p[0]*p[0]*a[0] + 2*p[0]*p[1]*a[1] + 2*p[0]*p[2]*a[2] + p[0]*b[0]
|
return ResultScalarType (
|
||||||
|
p[0]*p[0]*a[0] + 2*p[0]*p[1]*a[1] + 2*p[0]*p[2]*a[2] + p[0]*b[0]
|
||||||
+ p[1]*p[1]*a[3] + 2*p[1]*p[2]*a[4] + p[1]*b[1]
|
+ p[1]*p[1]*a[3] + 2*p[1]*p[2]*a[4] + p[1]*b[1]
|
||||||
+ p[2]*p[2]*a[5] + p[2]*b[2] + c;
|
+ p[2]*p[2]*a[5] + p[2]*b[2] + c);
|
||||||
}
|
}
|
||||||
|
|
||||||
// spostare..risolve un sistema 3x3
|
// spostare..risolve un sistema 3x3
|
||||||
|
@ -227,6 +231,24 @@ bool Minimum(Point3<ReturnScalarType> &x)
|
||||||
return Gauss33(&(x[0]),C);
|
return Gauss33(&(x[0]),C);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// determina il punto di errore minimo usando le fun di inversione di matrice che usano svd
|
||||||
|
// Molto + lento
|
||||||
|
template <class ReturnScalarType>
|
||||||
|
bool MinimumSVD(Point3<ReturnScalarType> &x)
|
||||||
|
{
|
||||||
|
Matrix33<ReturnScalarType> C;
|
||||||
|
C[0][0]=a[0]; C[0][1]=a[1]; C[0][2]=a[2];
|
||||||
|
C[1][0]=a[1]; C[1][1]=a[3]; C[1][2]=a[4];
|
||||||
|
C[2][0]=a[2]; C[2][1]=a[4]; C[2][2]=a[5];
|
||||||
|
Invert(C);
|
||||||
|
|
||||||
|
C[0][3]=-b[0]/2;
|
||||||
|
C[1][3]=-b[1]/2;
|
||||||
|
C[2][3]=-b[2]/2;
|
||||||
|
x = C * Point3<ReturnScalarType>(-b[0]/2,-b[1]/2,-b[2]/2) ;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
bool MinimumNew(Point3<ScalarType> &x) const
|
bool MinimumNew(Point3<ScalarType> &x) const
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue