Addedd missing include
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@ -24,6 +24,7 @@
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#define __VCG_MESH_RESAMPLER
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#include <vcg/complex/trimesh/update/normal.h>
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#include <vcg/complex/trimesh/update/flag.h>
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#include <vcg/complex/trimesh/update/bounding.h>
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#include <vcg/complex/trimesh/update/edges.h>
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#include <vcg/complex/trimesh/create/marching_cubes.h>
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@ -518,4 +519,4 @@ static void Resample(Old_Mesh &old_mesh,New_Mesh &new_mesh,vcg::Point3<int> accu
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};//end namespace tri
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};//end namespace vcg
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#endif
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#endif
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