improved support of saving of polygonal meshes when kept using faux bits
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894ebb26f6
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6254246a05
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@ -111,15 +111,17 @@ namespace vcg {
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if (mask &io::Mask::IOM_BITPOLYGONAL) {
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assert(tri::HasFFAdjacency(m));
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std::vector<VertexPointer> polygon;
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for(fi=m.face.begin();fi!=m.face.end();++fi) if (!fi->IsD()) fi->ClearV();
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tri::UpdateFlags<SaveMeshType>::FaceClearV(m);
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for(fi=m.face.begin();fi!=m.face.end();++fi) if (!fi->IsD()) if (!fi->IsV()) {
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assert(tri::HasFFAdjacency(m));
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vcg::tri::PolygonSupport<SaveMeshType,SaveMeshType>::ExtractPolygon(&*fi,polygon);
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fprintf(fpout,"%d ", int(polygon.size()) );
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for (size_t i=0; i<polygon.size(); i++) fprintf(fpout,"%d ", polygon[i]->UberFlags() );
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fprintf(fpout,"\n");
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if(!polygon.empty())
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{
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fprintf(fpout,"%d ", int(polygon.size()) );
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for (size_t i=0; i<polygon.size(); i++) fprintf(fpout,"%d ", polygon[i]->UberFlags() );
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fprintf(fpout,"\n");
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}
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}
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}
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else {
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