Removed debugging printings in polycoord collapse.
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@ -251,6 +251,7 @@ public:
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private:
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private:
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struct LCEdge;
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struct LCEdge;
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struct LCVertex;
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struct LCVertex;
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typedef std::set<LCVertex *> LCVertexStar; // define the star of a vertex
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typedef std::set<LCVertex *> LCVertexStar; // define the star of a vertex
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typedef std::set<LCEdge *> LCEdgeStar; // define the set of edges whose star involves a vertex
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typedef std::set<LCEdge *> LCEdgeStar; // define the set of edges whose star involves a vertex
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@ -867,8 +868,6 @@ public:
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// go to the next coord
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// go to the next coord
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coords.Next();
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coords.Next();
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std::cout << resultCode << std::endl;
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// increment the mark
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// increment the mark
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mark++;
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mark++;
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if (mark == std::numeric_limits<unsigned long>::max()) {
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if (mark == std::numeric_limits<unsigned long>::max()) {
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