Added possibility of specifying approximation tolerance in the posson disk sampling by number
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@ -1896,7 +1896,8 @@ void PoissonSampling(MeshType &m, // the mesh that has to be sampled
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std::vector<typename MeshType::CoordType> &poissonSamples, // the vector that will contain the set of points
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int sampleNum, // the desired number sample, if zero you must set the radius to the wanted value
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typename MeshType::ScalarType &radius, // the Poisson Disk Radius (used if sampleNum==0, setted if sampleNum!=0)
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typename MeshType::ScalarType radiusVariance=1)
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typename MeshType::ScalarType radiusVariance=1,
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typename MeshType::ScalarType PruningByNumberTolerance=0.04f)
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{
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typedef tri::TrivialSampler<MeshType> BaseSampler;
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@ -1929,7 +1930,7 @@ void PoissonSampling(MeshType &m, // the mesh that has to be sampled
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pp.radiusVariance=radiusVariance;
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}
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if(sampleNum==0) tri::SurfaceSampling<MeshType,BaseSampler>::PoissonDiskPruning(pdSampler, MontecarloMesh, radius,pp);
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else tri::SurfaceSampling<MeshType,BaseSampler>::PoissonDiskPruningByNumber(pdSampler, MontecarloMesh, sampleNum, radius,pp);
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else tri::SurfaceSampling<MeshType,BaseSampler>::PoissonDiskPruningByNumber(pdSampler, MontecarloMesh, sampleNum, radius,pp,PruningByNumberTolerance);
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int t2=clock();
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pp.pds.totalTime = t2-t0;
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}
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