changing order of parameter for functor calling (distance to point, intersection to ray...)

This commit is contained in:
Nico Pietroni 2005-09-30 13:13:47 +00:00
parent 94f3ed0fa9
commit 6416a20ba2
1 changed files with 28 additions and 23 deletions

View File

@ -1,11 +1,16 @@
#ifndef __VCGLIB_SPATIAL_ITERATORS
#define __VCGLIB_SPATIAL_ITERATORS
#include <vector> #include <vector>
//#include <vcg/space/intersection3.h>
#include <vcg/space/point3.h>
#include <vcg/space/box3.h> #include <vcg/space/box3.h>
//#include <vcg/space/point4.h>
#include <vcg/space/ray3.h>
#include <vcg/math/base.h>
#include <algorithm> #include <algorithm>
#include <float.h> #include <float.h>
#include <vcg/space/intersection3.h>
#include <vcg/simplex/face/distance.h>//to remove
#ifndef _VCG_SPACE_ITERATORS
#define _VCG_SPACE_ITERATORS
namespace vcg{ namespace vcg{
template <class Spatial_Idexing,class INTFUNCTOR,class TMARKER> template <class Spatial_Idexing,class INTFUNCTOR,class TMARKER>
@ -15,7 +20,7 @@ protected:
typedef typename Spatial_Idexing::ObjType ObjType; typedef typename Spatial_Idexing::ObjType ObjType;
typedef typename Spatial_Idexing::ScalarType ScalarType; typedef typename Spatial_Idexing::ScalarType ScalarType;
typedef typename vcg::Point3<ScalarType> CoordType; typedef typename vcg::Point3<ScalarType> CoordType;
typedef typename vcg::Line3<ScalarType> RayType; typedef typename vcg::Ray3<ScalarType> RayType;
typedef typename Spatial_Idexing::CellIterator CellIterator; typedef typename Spatial_Idexing::CellIterator CellIterator;
///control right bonding current cell index (only on initialization) ///control right bonding current cell index (only on initialization)
@ -117,7 +122,12 @@ public:
RayIterator(Spatial_Idexing &_Si,INTFUNCTOR _int_funct):Si(_Si),int_funct(_int_funct){ RayIterator(Spatial_Idexing &_Si,INTFUNCTOR _int_funct):Si(_Si),int_funct(_int_funct){
}; };
void Init(RayType _r) void SetMarker(TMARKER _tm)
{
tm=_tm;
}
void Init(const RayType _r)
{ {
r=_r; r=_r;
end=false; end=false;
@ -125,7 +135,7 @@ public:
Elems.clear(); Elems.clear();
//CoordType ip; //CoordType ip;
//control if intersect the bounding box of the mesh //control if intersect the bounding box of the mesh
if(vcg::Intersection<ScalarType>(Si.bbox,r,start)) if(vcg::Intersection_Ray_Box<ScalarType>(Si.bbox,r,start))
{ {
Si.PToIP(start,CurrentCell); Si.PToIP(start,CurrentCell);
_ControlLimits(); _ControlLimits();
@ -155,25 +165,14 @@ public:
for(l=first;l!=last;++l) for(l=first;l!=last;++l)
{ {
ObjType* elem=&(*(*l)); ObjType* elem=&(*(*l));
/* CoordType p0 = elem->V(0)->P(); ScalarType t;
CoordType p1 = elem->V(1)->P();
CoordType p2 = elem->V(2)->P();*/
//ScalarType dist=0;
CoordType Int; CoordType Int;
if((!tm.IsMarked(elem))&&(int_funct((**l),r,Int))) if((!tm.IsMarked(elem))&&(int_funct((**l),r,t)))
{ {
Elems.push_back(Entry_Type(elem,(r.Origin()-Int).Norm(),Int)); Int=r.Origin()+r.Direction()*t;
//std::push_heap<ElemIterator>(Elems.begin(),Elems.end()); Elems.push_back(Entry_Type(elem,t,Int));
tm.Mark(elem); tm.Mark(elem);
} }
/////different types of intersections as required
//if ((!_Unique)&&(_DoubleIntersect(r,p0,p1,p2,Int)))
// Elems.push_back(Entry_Type(elem,(r.Origin()-Int).Norm(),Int));
//else
//if ((_Unique)&&(_UniqueIntersection(r,p0,p1,p2,Int)))
// Elems.push_back(Entry_Type(elem,(r.Origin()-Int).Norm(),Int));
} }
////then control if there are more than 1 element ////then control if there are more than 1 element
if (Elems.size()>1) if (Elems.size()>1)
@ -361,6 +360,11 @@ public:
void SetIndexStructure(Spatial_Idexing &_Si) void SetIndexStructure(Spatial_Idexing &_Si)
{Si=_Si;} {Si=_Si;}
void SetMarker(TMARKER _tm)
{
tm=_tm;
}
///initialize the Itarator ///initialize the Itarator
void Init(CoordType _p,const ScalarType &_max_dist) void Init(CoordType _p,const ScalarType &_max_dist)
{ {
@ -433,7 +437,7 @@ public:
{ {
CoordType nearest; CoordType nearest;
ScalarType dist; ScalarType dist=Si.bbox.Diag();
dist_funct((**l),p,dist,nearest); dist_funct((**l),p,dist,nearest);
Elems.push_back(Entry_Type(elem,fabs(dist),nearest)); Elems.push_back(Entry_Type(elem,fabs(dist),nearest));
tm.Mark(elem); tm.Mark(elem);
@ -536,4 +540,5 @@ protected:
}; };
} }
#endif #endif