PerVertexAttribute and PerFaceAttribute added to Trimesh

This commit is contained in:
ganovelli 2008-05-15 16:32:27 +00:00
parent 3f765b9a39
commit 666040bcf5
2 changed files with 220 additions and 0 deletions

View File

@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.43 2008/04/18 17:45:23 cignoni
fast return for compacting functions if no compacting is needed
Revision 1.42 2008/04/10 09:18:57 cignoni
moved Index function from append to the allocate
@ -167,6 +170,7 @@ Initial commit
#include <vector>
#include <assert.h>
#include <vcg/container/simple_temporary_data.h>
namespace vcg {
namespace tri {
@ -192,6 +196,20 @@ namespace vcg {
void ReorderVert( std::vector<size_t> &newVertIndex, std::vector<vertex_type> &vert)
{}
template <class MeshType, class ATTR_CONT>
void ReorderAttribute(ATTR_CONT &c,std::vector<size_t> & newVertIndex, MeshType &m){
typename std::set<typename MeshType::HandlesWrapper>::iterator ai;
for(ai = c.begin(); ai != c.end(); ++ai)
((typename MeshType::HandlesWrapper)(*ai)).Reorder(newVertIndex);
}
template <class MeshType, class ATTR_CONT>
void ResizeAttribute(ATTR_CONT &c,const int & sz, MeshType &m){
typename std::set<typename MeshType::HandlesWrapper>::iterator ai;
for(ai =c.begin(); ai != c.end(); ++ai)
((typename MeshType::HandlesWrapper)(*ai)).Resize(m.vn);
}
/*@{*/
/// Class to safely add vertexes and faces to a mesh updating all the involved pointers.
/// It provides static memeber to add either vertex or faces to a trimesh.
@ -204,9 +222,15 @@ namespace vcg {
typedef typename MeshType::VertexType VertexType;
typedef typename MeshType::VertexPointer VertexPointer;
typedef typename MeshType::VertexIterator VertexIterator;
typedef typename MeshType::VertContainer VertContainer;
typedef typename MeshType::FaceType FaceType;
typedef typename MeshType::FacePointer FacePointer;
typedef typename MeshType::FaceIterator FaceIterator;
typedef typename MeshType::FaceContainer FaceContainer;
typedef typename MeshType::HandlesWrapper HandlesWrapper;
typedef typename std::set<HandlesWrapper>::iterator HandlesIterator;
typedef typename std::set<HandlesWrapper>::const_iterator HandlesConstIterator;
typedef typename std::set<HandlesWrapper >::iterator HWIte;
/** This class is used when allocating new vertexes and faces to update
the pointers that can be changed when resizing the involved vectors of vertex or faces.
@ -255,6 +279,10 @@ namespace vcg {
m.vert.resize(m.vert.size()+n);
m.vn+=n;
typename std::set<typename MeshType::HandlesWrapper>::iterator ai;
for(ai = m.vert_attr.begin(); ai != m.vert_attr.end(); ++ai)
((typename MeshType::HandlesWrapper)(*ai)).Resize(m.vert.size());
pu.newBase = &*m.vert.begin();
pu.newEnd = &m.vert.back()+1;
if(pu.NeedUpdate())
@ -268,6 +296,7 @@ namespace vcg {
if ((*fi).cV(2)!=0) pu.Update((*fi).V(2));
}
// e poiche' lo spazio e' cambiato si ricalcola anche last da zero
}
@ -330,6 +359,10 @@ namespace vcg {
m.face.resize(m.face.size()+n);
m.fn+=n;
typename std::set<typename MeshType::HandlesWrapper>::iterator ai;
for(ai = m.face_attr.begin(); ai != m.face_attr.end(); ++ai)
((typename MeshType::HandlesWrapper)(*ai)).Resize(m.face.size());
pu.newBase = &*m.face.begin();
pu.newEnd = &m.face.back()+1;
@ -428,7 +461,14 @@ namespace vcg {
// for the default std::vector no work is needed (some work is typically needed for the OCF stuff)
ReorderVert<typename MeshType::VertexType>(newVertIndex,m.vert);
// reorder the optional atttributes in m.vert_attr to reflect the changes
ReorderAttribute(m.vert_attr,newVertIndex,m);
m.vert.resize(m.vn);
// resize the optional atttributes in m.vert_attr to reflect the changes
ResizeAttribute(m.vert_attr,m.vn,m);
FaceIterator fi;
VertexPointer vbase=&m.vert[0];
for(fi=m.face.begin();fi!=m.face.end();++fi)
@ -475,6 +515,9 @@ namespace vcg {
// for the default std::vector no work is needed (some work is typically needed for the OCF stuff)
ReorderFace<typename MeshType::FaceType>(newFaceIndex,m.face);
// reorder the optional atttributes in m.face_attr to reflect the changes
ReorderAttribute(m.face_attr,newFaceIndex,m);
// Loop on the vertices to correct VF relation
VertexIterator vi;
FacePointer fbase=&m.face[0];
@ -492,6 +535,9 @@ namespace vcg {
// Loop on the faces to correct VF and FF relations
m.face.resize(m.fn);
// resize the optional atttributes in m.face_attr to reflect the changes
ResizeAttribute(m.face_attr,m.vn,m);
FaceIterator fi;
for(fi=m.face.begin();fi!=m.face.end();++fi)
if(!(*fi).IsD())
@ -515,6 +561,126 @@ namespace vcg {
}
}
public:
/// Per Vertex Attributes
template <class ATTR_TYPE>
static
typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>
AddPerVertexAttribute( MeshType & m, std::string name){
HWIte i;
HandlesWrapper h;
h._name = name;
if(!name.empty()){
i = m.vert_attr.find(h);
assert(i ==m.vert_attr.end() );// an attribute with this name exists
}
h._handle = (void*) new SimpleTempData<VertContainer,ATTR_TYPE>(m.vert);
std::pair < HandlesIterator , bool> res = m.vert_attr.insert(h);
return typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>(res.first->_handle);
}
template <class ATTR_TYPE>
static
typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>
AddPerVertexAttribute( MeshType & m){
return AddPerVertexAttribute<ATTR_TYPE>(m,std::string(""));
}
template <class ATTR_TYPE>
static
typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>
GetPerVertexAttribute( const MeshType & m, const std::string & name){
assert(!name.empty());
HandlesWrapper h1; h1._name = name;
typename std::set<HandlesWrapper > ::const_iterator i;
i =m.vert_attr.find(h1);
if(i!=m.vert_attr.end())
return typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>((*i)._handle);
else
return typename MeshType:: template PerVertexAttributeHandle<ATTR_TYPE>(NULL);
}
template <class ATTR_TYPE>
static
void
DeletePerVertexAttribute( MeshType & m,typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE> & h){
typename std::set<HandlesWrapper > ::iterator i;
for( i = m.vert_attr.begin(); i != m.vert_attr.end(); ++i)
if( (*i)._handle == h._handle ){
delete ((SimpleTempData<VertContainer,ATTR_TYPE>*)(*i)._handle);
m.vert_attr.erase(i);
return;}
assert(0);
}
template <class ATTR_TYPE >
static
void DeletePerVertexAttribute( MeshType & m, std::string name){
HandlesIterator i;
HandlesWrapper h1; h1._name = name;
i = m.vert_attr.find(h1);
assert(i!=m.vert_attr.end());
delete ((SimpleTempData<VertContainer,ATTR_TYPE>*)(*i)._handle);
m.vert_attr.erase(i);
}
/// Per Face Attributes
template <class ATTR_TYPE>
static
typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE>
AddPerFaceAttribute( MeshType & m, std::string name){
HWIte i;
HandlesWrapper h;
h._name = name;
if(!name.empty()){
i = m.face_attr.find(h);
assert(i ==m.face_attr.end() );// an attribute with this name exists
}
h._handle = (void*) new SimpleTempData<FaceContainer,ATTR_TYPE>(m.face);
std::pair < HandlesIterator , bool> res = m.face_attr.insert(h);
return typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE>(res.first->_handle);
}
template <class ATTR_TYPE>
static
typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE>
GetPerFaceAttribute( const MeshType & m, const std::string & name){
assert(!name.empty());
HandlesWrapper h1; h1._name = name;
typename std::set<HandlesWrapper > ::const_iterator i;
i =m.face_attr.find(h1);
if(i!=m.face_attr.end())
return typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE>((*i)._handle);
else
return typename MeshType:: template PerFaceAttributeHandle<ATTR_TYPE>(NULL);
}
template <class ATTR_TYPE>
static
void
DeletePerFaceAttribute( MeshType & m,typename MeshType::template PerFaceAttributeHandle<ATTR_TYPE> & h){
typename std::set<HandlesWrapper > ::iterator i;
for( i = m.face_attr.begin(); i != m.face_attr.end(); ++i)
if( (*i)._handle == h._handle ){
delete ((SimpleTempData<FaceContainer,ATTR_TYPE>*)(*i)._handle);
m.face_attr.erase(i);
return;}
assert(0);
}
template <class ATTR_TYPE >
static
void DeletePerFaceAttribute( MeshType & m, std::string name){
HandlesIterator i;
HandlesWrapper h1; h1._name = name;
i = m.face_attr.find(h1);
assert(i!=m.face_attr.end());
delete ((SimpleTempData<FaceContainer,ATTR_TYPE>*)(*i)._handle);
m.face_attr.erase(i);
}
}; // end class

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.32 2008/04/15 10:34:07 cignoni
added HasPerVertexTexCoord ( mesh )
Revision 1.31 2008/02/21 17:27:06 cignoni
Added HasPerVertexColor static function
@ -126,10 +129,13 @@ Initial commit
#include <assert.h>
#include <string>
#include <vector>
#include <set>
#include <vcg/space/box3.h>
#include <vcg/space/color4.h>
#include <vcg/math/shot.h>
#include <vcg/container/simple_temporary_data.h>
/*
People should subclass his vertex class from these one...
*/
@ -184,6 +190,36 @@ class TriMesh{
//
std::vector<std::string> normalmaps;
class HandlesWrapper{
public:
void * _handle; std::string _name;
void Resize(const int & sz){((SimpleTempDataBase<VertContainer>*)_handle)->Resize(sz);}
void Reorder(std::vector<size_t> & newVertIndex){((SimpleTempDataBase<VertContainer>*)_handle)->Reorder(newVertIndex);}
const bool operator<(const HandlesWrapper b) const { return(_name.empty()&&b._name.empty())?(_handle < b._handle):( _name < b._name);}
};
template <class ATTR_TYPE>
class PerVertexAttributeHandle{
public:
PerVertexAttributeHandle( void *ah):_handle ( (SimpleTempData<VertContainer,ATTR_TYPE> *)ah ){}
SimpleTempData<VertContainer,ATTR_TYPE> * _handle;
template <class RefType>
ATTR_TYPE & operator [](const RefType & i){return (*_handle)[i];}
};
template <class ATTR_TYPE>
class PerFaceAttributeHandle{
public:
PerFaceAttributeHandle(void *ah):_handle ( (SimpleTempData<FaceContainer,ATTR_TYPE> *)ah ){}
SimpleTempData<FaceContainer,ATTR_TYPE> * _handle;
template <class RefType>
ATTR_TYPE & operator [](const RefType & i){return (*_handle)[i];}
};
std::set< HandlesWrapper> vert_attr;
std::set< HandlesWrapper> face_attr;
/// La camera
Camera<ScalarType> camera; // intrinsic
Shot<ScalarType> shot; // extrinsic
@ -389,6 +425,24 @@ bool HasVFAdjacency (const TriMesh < VertContainerType , FaceContainerType> & /*
assert(FaceContainerType::value_type::HasVFAdjacency() == VertContainerType::value_type::HasVFAdjacency());
return FaceContainerType::value_type::HasVFAdjacency();
}
template <class MESH_TYPE>
bool HasPerVertexAttribute(const MESH_TYPE &m, std::string name){
typename std::set< typename MESH_TYPE::HandlesWrapper>::const_iterator ai;
typename MESH_TYPE::HandlesWrapper h;
h._name = name;
ai = m.vert_attr.find(h);
return (ai!= m.vert_attr.end() ) ;
}
template <class MESH_TYPE>
bool HasPerFaceAttribute(const MESH_TYPE &m, std::string name){
typename std::set< typename MESH_TYPE::HandlesWrapper>::const_iterator ai;
typename MESH_TYPE::HandlesWrapper h;
h._name = name;
ai = m.face_attr.find(h);
return (ai!= m.face_attr.end() ) ;
}
/*@}*/
/*@}*/
} // end namespace