added Initial #define to exclusive inclusion
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@ -1,3 +1,5 @@
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#ifndef VCG_BITQUAD_SUPPORT
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#define VCG_BITQUAD_SUPPORT
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#include <vector>
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#include <vcg/complex/trimesh/subset.h>
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#include <vcg/simplex/face/jumping_pos.h>
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@ -902,12 +904,7 @@ static ScalarType Cos(const CoordType &a, const CoordType &b, const CoordType &c
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return (e0*e1)/d;
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}
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};
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}} // end namespace vcg::tri
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#endif
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