Changed Closest Iterators template arguments functor
Corrected Bug in Ray Iterators Added Elems.clear() on Init method
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@ -122,6 +122,7 @@ public:
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r=_r;
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end=false;
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tm.UnMarkAll();
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Elems.clear();
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//CoordType ip;
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//control if intersect the bounding box of the mesh
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if(vcg::Intersection<ScalarType>(Si.bbox,r,start))
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@ -265,8 +266,7 @@ protected:
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};
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template <class Spatial_Idexing>
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template <class Spatial_Idexing,class DISTFUNCTOR,class TMARKER>
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class ClosestIterator
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{
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typedef typename Spatial_Idexing::ObjType ObjType;
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@ -352,7 +352,7 @@ class ClosestIterator
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public:
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///contructor
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ClosestIterator(Spatial_Idexing &_Si):Si(_Si){}
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ClosestIterator(Spatial_Idexing &_Si,DISTFUNCTOR _dist_funct):Si(_Si),dist_funct(_dist_funct){}
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///set the current spatial indexing structure used
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void SetIndexStructure(Spatial_Idexing &_Si)
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@ -426,10 +426,13 @@ public:
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ObjType *elem=&(**l);
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///to change with functor
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ScalarType dist=(elem->P()-p).Norm();
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CoordType nearest;
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ScalarType dist;
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dist_funct((**l),p,dist,nearest);
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//ScalarType dist=(elem->P()-p).Norm();
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//if (dist>radius_min){
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CoordType intersect=elem->P();
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Elems.push_back(Entry_Type(elem,fabs(dist),intersect));
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//CoordType intersect=elem->P();
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Elems.push_back(Entry_Type(elem,fabs(dist),nearest));
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//}
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}
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}
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@ -485,10 +488,10 @@ public:
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return ((ScalarType)FLT_MAX);
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}
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CoordType IntPoint()
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CoordType NearestPoint()
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{return ((*CurrentElem).intersection);}
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private:
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protected:
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///structure that mantain for the current cell pre-calculated data
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typedef struct Entry_Type
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@ -520,6 +523,9 @@ private:
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//ScalarType radius_min; //curret radius of explored simplexes
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ScalarType voxel_min; //minimum value of the voxel
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std::vector<Entry_Type> Elems; //element loaded from the current sphere
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DISTFUNCTOR &dist_funct;
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TMARKER tm;
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typedef typename std::vector<Entry_Type>::iterator ElemIterator;
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ElemIterator CurrentElem; //iterator to current element
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