Improved comment/documentation. Changed throws in require
This commit is contained in:
parent
9e45730d93
commit
6950be4594
|
@ -215,7 +215,7 @@ static void AllocateEdge(MeshType &m)
|
|||
/// \brief Update the Face-Face topological relation by allowing to retrieve for each face what other faces shares their edges.
|
||||
static void FaceFace(MeshType &m)
|
||||
{
|
||||
if(!HasFFAdjacency(m)) throw vcg::MissingComponentException("FFAdjacency");
|
||||
RequireFFAdjacency(m);
|
||||
if( m.fn == 0 ) return;
|
||||
|
||||
std::vector<PEdge> e;
|
||||
|
@ -258,22 +258,22 @@ static void FaceFace(MeshType &m)
|
|||
/// \brief Update the Vertex-Face topological relation.
|
||||
/**
|
||||
The function allows to retrieve for each vertex the list of faces sharing this vertex.
|
||||
After this call all the VF component are initialized. Isolated vertices have a null list of faces.
|
||||
\sa vcg::vertex::VFAdj
|
||||
\sa vcg::face::VFAdj
|
||||
*/
|
||||
|
||||
static void VertexFace(MeshType &m)
|
||||
{
|
||||
if(!HasVFAdjacency(m)) throw vcg::MissingComponentException("VFAdjacency");
|
||||
RequireVFAdjacency(m);
|
||||
|
||||
VertexIterator vi;
|
||||
FaceIterator fi;
|
||||
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
{
|
||||
(*vi).VFp() = 0;
|
||||
(*vi).VFi() = 0;
|
||||
(*vi).VFi() = 0; // note that (0,-1) means uninitiazlied while 0,0 is the valid initialized values for isolated vertices.
|
||||
}
|
||||
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( ! (*fi).IsD() )
|
||||
{
|
||||
for(int j=0;j<(*fi).VN();++j)
|
||||
|
@ -346,14 +346,14 @@ In other words F1->FFp(i) == F2 iff F1 and F2 have the same tex coords along edg
|
|||
|
||||
static void FaceFaceFromTexCoord(MeshType &m)
|
||||
{
|
||||
if(!HasPerWedgeTexCoord(m)) throw vcg::MissingComponentException("PerWedgeTexCoord");
|
||||
if(!HasFFAdjacency(m)) throw vcg::MissingComponentException("FFAdjacency");
|
||||
RequireFFAdjacency(m);
|
||||
RequirePerFaceWedgeTexCoord(m);
|
||||
|
||||
std::vector<PEdgeTex> e;
|
||||
FaceIterator pf;
|
||||
typename std::vector<PEdgeTex>::iterator p;
|
||||
FaceIterator pf;
|
||||
typename std::vector<PEdgeTex>::iterator p;
|
||||
|
||||
if( m.fn == 0 ) return;
|
||||
if( m.fn == 0 ) return;
|
||||
|
||||
// e.resize(m.fn*3); // Alloco il vettore ausiliario
|
||||
FaceIterator fi;
|
||||
|
@ -416,7 +416,7 @@ static void FaceFaceFromTexCoord(MeshType &m)
|
|||
/// \brief Test correctness of VFtopology
|
||||
static void TestVertexFace(MeshType &m)
|
||||
{
|
||||
SimpleTempData<typename MeshType::VertContainer, int > numVertex(m.vert,0);
|
||||
SimpleTempData<typename MeshType::VertContainer, int > numVertex(m.vert,0);
|
||||
|
||||
assert(tri::HasPerVertexVFAdjacency(m));
|
||||
|
||||
|
@ -464,11 +464,11 @@ static void TestFaceFace(MeshType &m)
|
|||
assert(HasFFAdjacency(m));
|
||||
|
||||
for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
{
|
||||
{
|
||||
if (!fi->IsD())
|
||||
{
|
||||
{
|
||||
for (int i=0;i<(*fi).VN();i++)
|
||||
{
|
||||
{
|
||||
FaceType *ffpi=fi->FFp(i);
|
||||
int e=fi->FFi(i);
|
||||
//invariant property of FF topology for two manifold meshes
|
||||
|
@ -485,7 +485,7 @@ static void TestFaceFace(MeshType &m)
|
|||
|
||||
assert( (ffv0i==v0i) || (ffv0i==v1i) );
|
||||
assert( (ffv1i==v0i) || (ffv1i==v1i) );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -521,7 +521,7 @@ inline bool operator != ( const PVertexEdge & pe ) const { return ( v!=pe.v );
|
|||
|
||||
static void EdgeEdge(MeshType &m)
|
||||
{
|
||||
if(!HasEEAdjacency(m)) throw vcg::MissingComponentException("EEAdjacency");
|
||||
RequireEEAdjacency(m);
|
||||
std::vector<PVertexEdge> v;
|
||||
if( m.en == 0 ) return;
|
||||
|
||||
|
@ -573,7 +573,7 @@ static void EdgeEdge(MeshType &m)
|
|||
|
||||
static void VertexEdge(MeshType &m)
|
||||
{
|
||||
if(!HasVEAdjacency(m)) throw vcg::MissingComponentException("VEAdjacency");
|
||||
RequireVEAdjacency(m);
|
||||
|
||||
VertexIterator vi;
|
||||
EdgeIterator ei;
|
||||
|
|
Loading…
Reference in New Issue